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Forum Index > Roleplay Games > Warriors: A New Dawn [RPG]
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Author Thread Post
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 11/14/2017 at 12:32 PM Post #11
Rules

1. No Mary sues
2. No Clans with the same name or cats with same name.
3. No book names
4. Say you haven't read rules in your post
5. Don't catch things if you're asleep
6. I do let you make your own dreams, but those dreams will not be a prophecy or true unless I control them
7. Narrators rules are law for this roleplay
8. Tell me if i've made a mistake please
9. If you change your user, tell me
10. Must start as rogue
11. You can have a relationship and kits
12. Yes, you can die! Narrator can be heartless if you annoy her.
13. I control roleplay, not you. You can't make a rogue suddenly love you because you say so. This results in them ripping your face open
14. This is warriors. There will be blood. if you are uncomfortable with anything in particular, tell me please. This also includes whether you're okay to be flirted with or have someone sleep close to you.
15. More rules will be added as problems arise
16. Not multiplayer.
17. PING AND BOLD/ QUOTE ME EVERYTIME! PLEASE! YOU HAVE 3 WARNINGS, AFTER YOU SHALL BE KICKED.
18. Tell me when going inactive with a valid reason.
19. I have every right to deny you.

Intro
Locations
Player 1
Player 2
Player 3
Player 4
Player 5
Player 6
Waiting list
Rogues
Rules
Sign ups
Skills
Discovered information
Shop
Edited By IvyCat on 11/16/2017 at 12:45 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 11/14/2017 at 12:32 PM Post #12
Sign ups

Cat name (Include: Rogue/ Kittypet, Warrior & Leader name):
Clan name:
Cat gender & age:
Appearance (if you don't have a picture, use this):
Personality:
Backstory:
What happened to family?:
Ever seen a fight/ death?:
Past mates?:
Have you read rules?:
Extra info:
We're not done yet ;3
Flaws:
Good things:
Skills (You have 7 skill points, each skill point goes into one level. You must invest in at least three skills):

(For an example, go to Here <-- worth looking at)

Intro
Locations
Player 1
Player 2
Player 3
Player 4
Player 5
Player 6
Waiting list
Rogues
Rules
Sign ups
Skills
Discovered information
Shop
Edited By IvyCat on 11/16/2017 at 12:46 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 11/14/2017 at 12:33 PM Post #13
Skills

Hunting:
Lvl 1 - Can do the hunting crouch
Lvl 2 - Knows which prey has which expert sense
Lvl 3 - Can catch a mouse
Lvl 4 - Can catch a small bird
Lvl 5 - Can catch a squirrel (&vole)
Lvl 6 - Can catch a rabbit
Lvl 7 - Can catch a fish
Lvl 8 - Can catch a large bird
Lvl 9 - Can catch an escaping bird
Lvl 10 - Can catch a deer

Fighting:
Lvl 1 - Can claw
Lvl 2 - Can bite
Lvl 3 - Can double swipe
Lvl 4 - Hold their own against an apprentice
Lvl 5 - Rear up. More advanced battle moves
Lvl 6 - Can take on a kittypet
Lvl 7 - Can take on a warrior
Lvl 8 - Can do advanced battle moves
Lvl 9 - Can take on two warriors
Lvl 10 - Can take on a fox

Defence:
Lvl 1 - Can dodge claw/ bite
Lvl 2 - Can dodge double swipe
Lvl 3 - Can duck
Lvl 4 - Knows the counter moves
Lvl 5 - Can roll
Lvl 6 - Know weak spots
Lvl 7 - Can do the counter moves
Lvl 8 - Can match an opponents movement
Lvl 9 - Knows the attack before it's made
Lvl 10 - Can block any attack (within reason)

Tracking:
Lvl 1 - Can scent something
Lvl 2 - Can tell what they've scented
Lvl 3 - Can find basic animal prints
Lvl 4 - Can tell what animal prints it is
Lvl 5 - Can track a trail
Lvl 6 - Can pick up a faint/ mild scent
Lvl 7 - Can pick up scents through short rain
Lvl 8 - Can track scents after a storm
Lvl 9 - Knows whats around them
Lvl 10 - Can follow a lvl 10 agility

Agility/ Balance:
Level 1 - 5
Judges whether you can hang onto slippy stones, how quickly you can move and how easy you are to knock over. This skill effects defence

Stamina:
Level 1 - 5
How long and quick you can run for, as well as how long you can stand against certain illnesses. Higher levels can go on more patrols and hunt for longer. Effects hunting.

Strength:
Level 1 - 5
How well you can climb, haul things around or help build. Your attacks will be stronger and better aimed. This effects fighting.

Intelligence:
Lvl 1 - Knows what prey and objects are what *claps*
Lvl 2 - Can see what cats are friends and enemies
Lvl 3 - Could organise a good patrol
Lvl 4 - Able to persuade cats to join the Clan with more ease
Lvl 5 - Guess and plan tactics (& meet with StarClan)
Lvl 6 - Estimate what move opponent will use next
Lvl 7 - Figure out weak points
Lvl 8 - Recognises what to do in almost all situations
Lvl 9 - Can plan anything strategically
Lvl 10 - Able to unite clans with no issue

Swimming:
Lvl 1 - Can take the cold water
Lvl 2 - Can do basic swimming for a short amount of time
Lvl 3 - Can swim better
Lvl 4 - Can swim for longer
Lvl 5 - Can do more complicated swimming
Lvl 6 - Can swim for a long amount of time
Lvl 7 - Can swim against a current
Lvl 8 - Can rescue a drowning cat
Lvl 9 - Can do battle moves underwater
Lvl 10 - Hold their breath for a long time

Healing:
Lvl 1 - Know basic healing herbs
Lvl 2 - Able to use basic healing herbs
Lvl 3 - Ability to judge what's edible and what's not
Lvl 4 - Know more advanced healing herbs
Lvl 5 - Can stop bleeding (& meet with StarClan)
Lvl 6 - Able to avoid/ help infections
Lvl 7 - Fix broken bones
Lvl 8 - Know all herbs/ plants with their uses
Lvl 9 - Can stop poison
Lvl 10 - Bring a cat back from border line dead.

Observation/ Guarding:
Lvl 1 - Can copy a basic sound
Lvl 2 - Can find small, visible things
Lvl 3 - Can find medium hidden things
Lvl 4 - Keep an eye out for predators which guarding camp
Lvl 5 - Scent infections
Lvl 6 - Can find currency/ points
Lvl 7 - Easily Guard for several days
Lvl 8 - Knows when somethings out of place/ missing
Lvl 9 -
Lvl 10 - Can tell when danger will happen before danger happens

Caring:
Level 1 - 5
This skill effects how loyal cats are to you and how much they trust you. A more caring cat is generally a better mother and attracts other cats to the Clan, they can also make others feel positive and encourage them.

Intro
Locations
Player 1
Player 2
Player 3
Player 4
Player 5
Player 6
Waiting list
Rogues
Rules
Sign ups
Skills
Discovered information
Shop
Edited By IvyCat on 11/16/2017 at 12:44 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 11/14/2017 at 12:33 PM Post #14
Edited By IvyCat on 11/14/2017 at 1:50 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 11/14/2017 at 12:33 PM Post #15
Shop
You can earn points by trading things in. If you want something added to shop, tell me.

Prey:
-Mouse (1 point)
-Voles & Squirrels (3 points)
-Large birds/ prey (6 points)

Building:
-Moss (1 point)
-Thorns/ brambles (2 points)
-Logs/ Fallen trees (6 points)

Cats:
Minnowgaze - She

Hunting lvl 5, defence lvl 3
(12 points)

Bumbleflame - Tom

Tracking lvl 4, Fighting lvl 4
(12 points)

Intro
Locations
Player 1
Player 2
Player 3
Player 4
Player 5
Player 6
Waiting list
Rogues
Rules
Sign ups
Skills
Discovered information
Shop
Edited By IvyCat on 11/14/2017 at 2:46 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 11/14/2017 at 12:33 PM Post #16
Example

Cat name (Include: Rogue/ Kittypet, Warrior & Leader name): Mint (Kittypet), Sparrowmask, Sparrowstar
Clan name: DawnClan
Cat gender & age: Tom, 18 moons
Appearance:
Personality: Jumpy, likes to think for himself, he has long limbs and can be clumsy, although he's generally warm-hearted he thinks of others before himself and this can lead to mistakes.
Backstory: He was a kittypet to a kind family before his friend ran into the fields and never returned. He got curious and followed, soon getting lost. His life was changed after that.
What happened to family?: He was separated from them at birth at a kittypet
Ever seen a fight/ death?: No
Past mates?: Nope
Have you read rules?: Maybe, maybe not ;3
Extra info: He is straight and interested in herbs
We're not done yet ;3
Flaws:
-Can't think on the spot
-Can't stand the sight of blood
-Afraid of snakes, he tries not to show it

Good things:
-Kind hearted
-Loyal, will fight to death
-Quite clever if given the chance
-Thinks of others

Skills: Level 3 hunting, level 2 agility, level 2 caring
Edited By IvyCat on 11/16/2017 at 12:46 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 11/14/2017 at 12:33 PM Post #17
Warrior Code

1. Defend your Clan, even with your life. You may have friendships with cats from other Clans, but your loyalty must remain to your Clan, as one day you may meet them in battle.

2. Do not hunt or trespass on another Clan's territory.

3. Elders, queens, and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders. If any warrior or apprentice is sick or injured, they may eat while the elders, queens, and kits are eating.

4. Prey is killed only to be eaten. Give thanks to StarClan for its life.

5. A kit must be at least six moons old to become an apprentice.

6. Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.

7. A cat cannot be made deputy without having mentored at least one apprentice.

8. The deputy will become Clan leader when the leader dies, retires or is exiled.

9. After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.

10. A Gathering of all four Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting among Clans at this time.

11. Boundaries must be checked and marked daily. Challenge all trespassing cats.

12. No warrior can neglect a kit in pain or danger, even if the kit is from a different Clan.

13. The word of the Clan leader is the warrior code.

14. An honorable warrior does not need to kill other cats to win their battles, unless they are outside the warrior code or if it is necessary for self-defense.

15. A warrior rejects the soft life of a kittypet.

16. Each Clan has the right to be proud and independent, but in times of trouble they must forget their boundaries and fight side by side to protect the four. Each Clan must help the others so that no Clan will fall.

Exceptions

1. Cats on their way to the Moonstone or Moonpool are allowed to cross other Clans' territories to get to their destination - WindClan grounds on the moorland and ThunderClan grounds by the lake, in the forest.

2. At the lake, cats may travel on other Clans' grounds as long as they are within two fox-lengths of the lake; for instance, to go to a Gathering.

3. Cats may travel on other Clan territories if they have something to report or ask for help.

4. The code is flexible about leadership challenges. Cats may challenge a weak or cruel leader if their Clan is in danger, and if their leadership threatens the Clan, the code expects a warrior to challenge their leader.

Ceremonies
(Change the blue or.. red??)
Apprentice
Somethingstar: "Somethingkit, you have reached the age of six moons, and it is time for you to be apprenticed. From this day on, until you receive your warrior name, you will be known as Somethingpaw. Your mentor will be SomethingSomething. I hope SomethingSomething will pass down all they know on to you."

Still Somethingstar: SomethingSomething, you are ready to take on an apprentice. You have received excellent training from former mentor, and you have shown yourself to be thing and thing. You will be the mentor of Somethingpaw, and I expect you to pass on all you know to Somethingpaw.

Warrior
Somethingstar: I, Somethingstar, leader of SomethingClan, call upon my warrior ancestors to look down on this apprentice. They have trained hard to understand the ways of your noble code, and I commend them to you as a warrior in their turn.

Still Somethingstar: Somethingpaw, do you promise to uphold the warrior code and to protect and defend your Clan, even at the cost of your life?

Somethingpaw: I do.

Somethingstar again: Then by the powers of StarClan, I give you your warrior name. Somethingpaw, from this moment on you will be known as SomethingSomething. StarClan honors your things, and we welcome you as a full warrior of SomethingClan.

Deputy
Somethingstar: "I say these words before StarClan, so that the spirits of our ancestors may hear and approve my choice."

Sadly, Somethingstar: "Somethingsomething will be the new deputy of SomethingClan."

Medicine Cat Apprentice
MedicineCat: "Cats of SomethingClan, it is time for me to take on an apprentice. Your next medicine cat will be MedCatAppPaw."

Somethingstar: "MedCatAppPaw, do you accept the post of apprentice to MedicineCat?"

MedCatAppPaw: "I do."

Somethingstar: "Then at the half-moon, you must travel to MagicalPlace to be accepted by StarClan before the other medicine cats. The good wishes of all SomethingClan will go with you."

Medicine Cat
MedicineCat: "I, MedicineCat, medicine cat of SomethingClan, call upon my warrior ancestors to look down upon this apprentice. They have trained hard to understand the way of a medicine cat, and with your help they will serve their Clan for many moons."

MedicineCat: "MedCatAppPaw, do you promise to uphold the ways of a medicine cat, to stand apart from rivalry between Clan and Clan, and to protect all cats equally, even at the cost of your life?"

MedCatAppPaw: "I do."

MedicineCat: "Then by the powers of StarClan I give you your true name as a medicine cat. MedCatAppPaw, from this moment you will be known as MedCat2.0. StarClan honors your thing and thing."
Edited By IvyCat on 11/15/2017 at 11:31 AM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 11/14/2017 at 12:33 PM Post #18
Edited By IvyCat on 4/7/2018 at 2:57 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 11/14/2017 at 12:33 PM Post #19
Edited By IvyCat on 4/7/2018 at 2:58 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 11/14/2017 at 12:34 PM Post #20
Edited By IvyCat on 12/4/2017 at 10:43 AM.
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