Willl all of the armor and stuff keep the same health rating? ;D lol. Because I usually just go by what has higher health
Yes. Health values aren't changing.
Xenios
Level 68
The Tender
Joined: 8/3/2016
Threads: 114
Posts: 2,151
Posted: 3/27/2017 at 12:25 PM
Post #23
lol awesome. Thanks krin!
Olooriel
Level 75
Frosty Hands
Joined: 3/8/2014
Threads: 24
Posts: 694
Posted: 3/27/2017 at 3:06 PM
Post #24
Cool change!!!
Varyntha
Level 72
Maze Runner
Joined: 9/3/2014
Threads: 22
Posts: 1,572
Posted: 3/27/2017 at 5:45 PM
Post #25
*claps* ^_^
Would it be possible to get a new Equipment set that does give Health a little bonus like the other stats get? ^w^ Maybe the other 4 stats at 60% (or something more logical if that's not) and then a relevant boost to the Health for our Tanks and Health Mission Sylesties like the others get? :3 I just feel like Health is getting left out of the upgrades but is still very important. ^w^
Also, while we're on the subject of improving Equipment, could it be possible to implement the ability to stack identical Equipment? ;3 That would make my life so much easier. xD I rarely have time to work with my Equipment and so it has a tendency to fill up all the time if I do anything like explore, battle Raids, or open Satchels. x3 (And then I feel like I have to put off doing those things until I can invest an hour + into Equipment maintenance because I have to go through each piece of Equipment to see what it is and if it's the kind one or more of my Sylesties have been waiting for x3 ) I know this is really just a personal problem and will understand if you really just would prefer Equipment to not be able to stack. ^_^
Thank you and have a nice day! ^_^
JustTopaz
Level 60
Gingerbread Architect
Joined: 6/27/2014
Threads: 128
Posts: 2,987
Posted: 3/27/2017 at 7:43 PM
Post #26
Wondering if I should go ahead and sell my Crusader and Warden sets. I mean, that's a lot of gold that might end up just disappearing as the item is removed.
*claps* ^_^
Would it be possible to get a new Equipment set that does give Health a little bonus like the other stats get? ^w^ Maybe the other 4 stats at 60% (or something more logical if that's not) and then a relevant boost to the Health for our Tanks and Health Mission Sylesties like the others get? :3 I just feel like Health is getting left out of the upgrades but is still very important. ^w^
Also, while we're on the subject of improving Equipment, could it be possible to implement the ability to stack identical Equipment? ;3 That would make my life so much easier. xD I rarely have time to work with my Equipment and so it has a tendency to fill up all the time if I do anything like explore, battle Raids, or open Satchels. x3 (And then I feel like I have to put off doing those things until I can invest an hour + into Equipment maintenance because I have to go through each piece of Equipment to see what it is and if it's the kind one or more of my Sylesties have been waiting for x3 ) I know this is really just a personal problem and will understand if you really just would prefer Equipment to not be able to stack. ^_^
Thank you and have a nice day! ^_^
I think Health is pretty good as is.
I may go through the pre-set items from the Dungeons and buff them a bit and would probably put extra Health on those. But I don't want to add another 'random' set - I think 3 (+ one balanced) is the perfect amount.
As for stackable Equipment - I can't do that b/c of how Equipment and the Equipment section of your Inventory works.
Wondering if I should go ahead and sell my Crusader and Warden sets. I mean, that's a lot of gold that might end up just disappearing as the item is removed.
Nothing is being removed.
It just won't drop anymore.
JustTopaz
Level 60
Gingerbread Architect
Joined: 6/27/2014
Threads: 128
Posts: 2,987
Posted: 3/27/2017 at 10:49 PM
Post #29
Ah cool thanks Krin
Varyntha
Level 72
Maze Runner
Joined: 9/3/2014
Threads: 22
Posts: 1,572
Posted: 3/27/2017 at 11:08 PM
Post #30
Okay, thank you for addressing those! ^D^
(Maybe stacks can work after the revamp... ^_~ ) (Or is the way they work not compatible with stacks in the revamp either... ^D^; )
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