Name: Fairy Floss
Age: 16
Gender: Female
Student or Teacher: Student
History: Fairy's parents were beggars before her mother had given birth to her. In the city, they begged for money and a safe place to stay when it rains. But obviously, no one even tried to help. And yes, this was before Fairy was born, which means also before Candee was born. A few years later, the king had recently married. A beautiful, and kind queen walked down the streets of Sucre Ville. The queen had accidently bumped into a poor woman. The woman, who was Fairy's mother, had not known and was feeling foolish and ashamed. But the queen was a forgiving queen. The two had suddenly became friends, and months later, the queen was expecting a child. At that time, Fairy's mother invited her to her place, even though it wasn't much. A dirty old, small house. The queen had felt bad for her friend, and asked her to live in the castle. She invited her and her husband to come. And they accepted. Months later, the queen was to be giving birth. And thus, the princess was born. Princess Candee. The kingdom was overjoyed.
A year later, Fairy' mother was to give birth as well. And then, Fairy Floss was born.
Fairy and Candee, over the years, had gotten used to each other and found themselves like sisters. And that's how Candee and Fairy met.
Home Kingdom: Sucre Ville
Royalty/Servant... etc (N/A if teacher): Maid, regular
Personality: Hardworking, overworking, thinks she doesn't need help, loves to bake with friends, honest, cannot tell a lie, can't keep a secret.
Appearance/Description:
Pet (if any): Her piebald gypsy, Oreo.
Relationships: Has really close relationships with Candee and Mint.
With Candee, they have a very sisterly relationship, knowing who likes what and who likes who.
With Mint, they have a pretty close relationship. Although she knew Candee before Mint, she tried to make a sisterly bond with Mint.
She is not looking for a romantic relationship.
Other:
Classes (N/A if teacher): History of Kingdoms, Summoning Class, Object Crafting.
Clubs (N/A if teacher): Sweets Club.
Name: Peppermint Latte (prefers Mint, or Latte. Doesn't like to be called Pepper)
Age: 16
Gender: Female
Student or Teacher: Student
History: Both her father and mother were bakers in the palace. Growing up, she'd watch her parents bake goodies and sweets for the king, queen, and the princess. Being a young child, allowed to roam in the halls, she sometimes saw Fairy and Candee together. She honestly had no friends around the palace, and wanted to know how it felt. But every time she tried, she just couldn't walk in front of the princess. One day, she was freely skipping down the halls by herself, when she was about five. She had accidentally bumped into Candee. She had felt guilty of not looking of where she was going, she quickly apologized. Getting her well mannered manners from her mother, Candee forgave the baker's daughter. Then, from time to time, Candee and Mint had started getting to know each other, and Candee eventually introduced her to Fairy. The three became good friends, best friends maybe. But sometimes Mint would feel left out by Candee and Fairy, because of their sisterly relationship.
Home Kingdom: Sucre Ville
Royalty/Servant... etc (N/A if teacher): Baker, regular
Personality: Funny, clumsy, loves to bake, loud, generous, loves seeing people smile, easily feels left out.
Appearance/Description:
Pet (if any): Her poodle, Cinnamon.
And her horse, Crisp.
Relationships: Her very close friends, Candee and Fairy.
Has a very good bond with both, though she feels very left out when the two are together.
Umm... Open for a relationship I guess.
Other:
Classes (N/A if teacher): History of Kingdoms, Protection Class, Art.
Clubs (N/A if teacher): Sweets Club, Cooking Club.
Name: Emmeline Audrey (her nickname is "Emmie".)
Age: 16
Gender: Female
Student or Teacher: Student
History: Emmie was an orphan all her life she could remember. She was told her parents left her by the Dayanda Orphanage, but the people there had no idea who they were or why they left her. Emmie wanted answers ever since she was told. She wasn't mad, but she did want to know why her parents abandoned her.
Years later, her history wore off on her, and she gave up the search. She started focusing on herself, and what she wanted to do in life, not searching for her parents each and everyday. So, she found out she loved writing. She decided to start writing her own books, and see how others thought of it. She shared a few copies here and there, and eventually, her business became a great success. Everyone had loved her books.
A month going by, Emmeline had gotten a note from the Dayanda palace. It said they wanted her to work in their library as their royal librarian. Emmie quickly accepted and came as quickly as she could.
Ever since, she has been writing books at her young age, being the librarian at Dayanda's castle.
Home Kingdom: Dayanda
Royalty/Servant... etc (N/A if teacher): Writer of Dayanda's Royal Library Books, regular
Personality: Smart, helpful, a little bit of a show off, somewhat sassy, likes fashion, loves history, also likes to draw and animate from time to time.
Appearance/Description:
Pet (if any): Luminescence. A mystical deer Emmie adopted in a visit to Nightlandia. She has the ability of levitate and create light.
Genie. A horse from Nightlandia also. Having the ability to control certain stars, levitation, has an ability to talk to it's owner by mind.
Relationships: None yet. Hoping to make friends at school.
Other: Has a strong British accent.
Classes (N/A if teacher): History of Kingdoms, P.E, History of Magic.
Clubs (N/A if teacher): Day Club, Books and Writers Club, Animating Club.
I couldn't help myself... I'll finish these two later. :) |
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Name:
Ashter Vialis
Age:
16
Gender:
Male
Student or Teacher:
Student
History:
Ashter comes from a family whose strength lies in taming beasts - it was what led to him becoming a beast tamer. Ashter's father was a beast tamer for the castle, while his mother was a beast tamer for a circus. With both his parents as animal lovers, Ashter grew up being fond of them as well and soon vowed to become like his parents. Thus, he was trained by family.
The only problem was that both his parents had different training styles and taught different thing. But that was to be expected, since one was used to raising beasts to do battle while the other was used to raising them to be entertaining. Due to this, the pets that grew up under Ashter's care had a flare for both battle and entertainment, for when they fought, Ashter's beasts would make the fight as flashy as possible, as if they were there to entertain a crowd instead of fighting.
As Ashter was very focused on being a great beast tamer like his parents, he didn't have time for a lot of other things, as his time was often taken up by taking care of his beasts and training. Still, when he could, he found time to jot down little things in a book or read. Soon this became a little hobby for him, and when he could he'd take to the library, taking extra care that the pets he brings in there don't make a mess.
After seeing this new hobby of Ashter's, his parents had an idea, and they changed his schedule such that he had time to spend on his hobby, and time to spend reading to his beast friends! It was something Ashter was very grateful for to his parents, despite feeling a little embarrassed that his hobby - which he had meant to be kept secret - was found out so easily. Still though, he got time to do something he liked, so he wasn't about to complain!
Soon, Ashter grew up to be quite the tamer, having tamed quite a few beasts. With this, and Ashter's independence, his parents decided to send him to Enchantia High, where Ashter could further his skills on beast taming - besides, the school provided a decent education, so... might as well. At first, Ashter was reluctant to leave his friends - the beasts he had tamed - behind, since he grew fond of them. After talking it over with his parents, they decided to allow Ashter to bring four beasts there, no more. With that, the male was happy enough to leave, and with a bright smile, departed for Enchantia High.
Home Kingdom:
Flamariona
Royalty/Servant:
Beast Tamer, Spy
Personality:
In general, Ashter is very much like a tsundere - someone who's initially cold and can even hostile to others when they first meet, before warming up to them after sometime. In a way, this makes him seem aloof and distant, but deep down, he's a very kind person, who cares a lot about friendship. Also, while he may be a tsundere, that doesn't mean that when he sees someone in trouble he won't help. Quite the opposite in fact. If he sees someone in danger, he acts on instinct, rushing over to help them.
Often, Ashter is a serious person who can keep a calm composure and a clear mind in nearly every situation. However, this is by choice, as Ashter is really someone who can get annoyed and angry easily, thus making him quick to snap. He is also harsh, but also very alert, perceptive and sharp, and has a good memory - all of which he uses to his advantage, and has a habit of keeping mental tabs on everyone and everything, making sure nothing gets past him.
Ashter also uses a whip - something he learnt to use from training with his parents. As such, he trained to be quick, agile and dexterous. He is also quick-witted, someone who is able to come up with something on the spot. However, he does prefer to keep to himself and seldom speaks when he is not required to do so, unless he is with his beast friends, in which case he's a lot happier and smiles a lot more, even if in the midst of strangers.
Besides all this, Ashter is a hardworking person, someone who's persistent and determined. While there are times he may seem like a slacker, there's no denying that he works hard either. If he has something to finish, he'll finish it, if he has too many things to do... He'll find a way to complete everything or anything - he just really hates backing down.
This goes the same for a promise. Once Ashter gives his word, he'll keep it. And if he can't he'll be harsh on himself for failing such a task. Needless to say, since Ashter is someone who gives his word and keeps it, he expects others to do the same for him, so he hates it when someone goes back on their word, be it a promise to him or someone else. Due to this, one can say he's a loyal person.
Appearance/Description:
Pet:
Sunstream
A phoenix the size of an eagle, trained specifically for her speed. As such, while she is not very strong, she is definitely very quick. Aside from that her natural defence and offence comes form her natural ability to manipulate fire and be unharmed by any sort of flames. Another thing is that her body is made up of flames, the temperature of which she can change by will, such that she can allow someone to pet her or hold her, or even just melt something by standing on it.
Windstorm
A griffin from Oxygahn - this animal is quick and lithe, as well as strong. While nowhere near as quick as Sunstream, he is still pretty fast, fast and playful. Like Sunstream, Windstorm is small, about the size of a donkey. His natural offence is his sharp talons and beak, as well as the winds he can conjure up with a beat of his wing. As for its natural defence, it is his wind manipulation for Windstorm is not fond of armour.
Nightwing
A dragon from the land of Nightlandia. Compared to other dragons, she's small, although she easily has a wingspan of about 18 meters long, length of 14 meters and a height of 7 meters. But, then again, as dragons age slower, she's relatively big for her age. However, as she is still young, she hasn't learnt to be quick fast, relying more on her strength then speed in fights. Coming from Nightlandia, Nightwing is a pure black dragon - perfect for night time stealth. In addition to her claws, teethe and spikes for both protection and offence, Nightwing can also rely on her shadow manipulation.... which unfortunately hasn't developed too much. The only shadow manipulation she can do is her shadow breath, which while doesn't hurt the opponent, darkens everything in the area affected, reducing visibility for all those inside the affected area greatly, except for Nightwing.
Raybeam
A winged-unicorn from Flamariona, he possesses the ability to manipulate fire - much like Sunstream. However, his ability comes from his horn, which if cut off, would leave him quite defenceless. His wings would fail and disappear in a flurry of feathers, while his fiery color would fade away, leaving behind a dull brown for both mane and pelt. As such, he is very careful with his horn, even though he uses it to do various things such as fight. Like Sunstream, the heat that radiates off Raybeam's body is changeable by his will.
Relationships:
No Relationships as of Yet
Other:
Classes:
History of Kingdoms, Summoning Class, History of Magic
Clubs:
Fire Club, Animal Helpers Club, Books and Writers Club
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Name:
Ren Kirigakure
Age:
16
Gender:
Male
Student or Teacher:
Student
History:
Ren's father was the head of guards for Liquia, and thus has very high expectations of Ren. Due to this, since young, Ren has been through vigorous training, to ensure he lives up to his father's name. At first, he would go through the training without questions, but when he saw the other children having fun while he was stuck at home doing nothing but train, train, train all day, he started to resent his training.
As he grew older, he started to get even more rebellious, skipping his classes as much as he could and instead hanging out with friends he made when he sneaked out of his house. Often, his dad would catch him, and this led to Ren's father harshly scolding Ren and shouting at Ren's friends. This often led to the two fighting nearly everyday, as Ren became even more rebellious.
But that's what most people know about Ren. That's as far as he will tell them. Unless one is a close friend or relative, one will not know that the fighting led to Ren running away, due to hating his lifestyle. It was only when his dad was given a stern lecturing by Ren's mom did he realise what he was doing wrong and set off to find his son.
It took a while, but eventually Ren and his father reconciled, and they made a promise to each other - Ren would continue his training if his father backed off and little on the training and let him have some time to himself, to relax and have fun. They agreed and Ren resumed training, bringing along a few friends every now and then. His father had since became less strict on certain things, and so the two got along a lot more easier now.
Yet, there are still many things before then and after then that are unknown to others, kept closely within Ren's family. For Ren's history before his transfer to Enchantia High, most is not known, save that Ren and his father never got along well, until something happened and they reconciled. So if one wishes to learn Ren's full history, his feelings for it, they would have to ask him personally - he's extremely reluctant to talk about it though, due to all the mishaps and unhappiness that filled his past.
But anyway, as time went on, Ren's father decided to send Ren to a school, instead of letting him carry on being homeschooled. After a long talk, Ren reluctantly agreed, and packed for Enchantia High. He wasn't too happy to be at the new school, but he did see why his father wanted to send him there. Who knew? Perhaps he was right and it would be a nice change of pace. With this in mind, Ren laughed off his worries, and with a smile, set of for his new school.
Home Kingdom:
Liquia
Royalty/Servant:
Knight, Assassin
Personality:
Most of the time, Ren is a happy-go-lucky person... or devil-may-care if you look at it that way. He's generally very talkative, carefree, cheerful and hyper, with a pinch of air-headedness and mischievousness. Truly, he's someone who loves to have fun and often throws all caution to the wind - a risktaker if you will. In his case, that's both good and bad.
Ren can also be quite a pranker, but has since toned down his pranking since.... a previous incidents. Now he only pranks those who manage to get on his nerves - and being optimistic person he is, to be able to make him angry at you and hold a grudge requires a lot of skill! Sometimes, he can be quiet messy, and it takes a lot of nagging to get him to clean up his mess.
Besides that, Ren can often be viewed as a slacker - he daydreams in classes, sleeps, doesn't do his homework right.... all that. But in truth, if one gets to know him well enough, the entirety of his happy-go-lucky/devil-may-care attitude is to hide the pain and hurt he feels inside - it's his 'mask' or 'persona'. It's his way of emotionally defending himself, for he is very vulnerable emotionally.
In truth, Ren's really a serious person who has quite a few responsibilities placed on his shoulders. He's actually quite smart, focused and determined under his 'mask', someone who is hardworking and persistent. However, Ren only shows his real side when he feels he needs to, and so it is rare to see him being serious....most of the time.
Honestly speaking, Ren is really a perceptive person - someone who's very sharp about another's emotions and actions from body language - it's been his advantage in battle since this skill allows him to read his opponent's movements. Underneath his happy-go-lucky/devil-may-vare mask, he is a stern and harsh person, someone who is very loyal and values friendship. He is also a good leader - skills he learnt during his training.
Unfortunately, his real self is also quite ruthless, cruel and cold as much as he is strategic, forward-looking and agile. Ren is also very dexterous and plans ahead - he is calculating and keeps a calm composure in nearly every situation. Unfortunately, he can also be aloof, distant and quiet. However, he does have a heroic side to him and he will try to help anyone he sees that is in danger.
Appearance/Description:
Pet:
Watershine
A kelpie from Liquia. When in water, his hind legs becomes a tail, and his wings become fins. On land, his retains his hind legs and wings. Watershine is very similar to Raybeam, for while Raybeam possesses the ability to manipulate fire, Watershine possesses the ability to manipulate water. However, like Raybea, his ability comes from his horn, which if cut off, would leave him quite defenceless. His wings would fail and disappear in a flurry of feathers, while his fiery color would fade away, leaving behind a dull white for both mane and pelt. As such, he is very careful with his horn, even though he uses it to do various things such as fight.
Hydrina
The three headed water dragon that follows Ren around. Her ability of water manipulation fur surpasses Watershine's and is Hydrina's natural defence and offence method. Hydrina;s real body is made of pure water, but she can appear as a small three headed dragon that sits perfectly on Ren's arm.
Oceana
Oceana - a winged wolf Ren found in Liquia. Like all of Ren's pets, Oceana possesses the ability to use water manipulation, albeit to a very lesser extent than the others - while she can transform into water making stealth, spying and scouting her strong points, the only other water manipulation she can do is allow herself and others to breathe under water and be unhindered in their movement in water.
Maelstrom
Maelstrom - a water phoenix found in Liquia. Like the Hydrina, Watershine and Oceana, Maestrom possesses water manipulation, just as potent as Hydrina's. His body can dissolve into water and he can control water quite easily, as well as creating huge storms or waves. However, this requires a body of water to be near by to accomplish this task. Maelstrom can slightly cool the water down enough to form ice - but only a little. Being more of a water-based phoenix than an ice-based one, Maelstrom's ice powers has a limit.
Relationships:
None as of Yet
Other:
Ren is very agile, quick and dexterous, and knows how to wield a variety of weapons. However, he does prefer blade weapons.
Classes:
Spell Class, Protection Class, History of Magic
Clubs:
Water Club, Weapon Creating Club, Sports Club
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Cupcake! |