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Blacklightmessenger
Level 18
Joined: 8/23/2018
Threads: 84
Posts: 5,259
Posted: 7/31/2019 at 5:24 PM
Post #31
Yeah, I can find my old die I used to use for D&D, If I can't find it I can use an online die. I can do a roll for each player aswell, but before we enter caverns I'll do a basic roll on chances of finding said slugs. How about you ping the others and ask about it. I guarantee they will take the idea well.
Starpup5
Level 75
The Kind-Hearted
Joined: 3/11/2018
Threads: 62
Posts: 32,739
Posted: 7/31/2019 at 5:28 PM
Post #32
Okay.
Sabira proposed an idea to make finding rare slugs in caverns fair by using a 20 sided die. Sabira is willing to keep track of the numbers. The higher the number the better your chances of finding a rare slug in the cavern you are in. There are also other ways of getting a slug such as buying or trading slugs aside from the wild (Dice does not apply to buying and trading slugs). What do you both think of the idea?
Edited By Starpup5 on 7/31/2019 at 7:58 PM.
Larkian
Level 75
The Tactician
Joined: 5/15/2018
Threads: 104
Posts: 17,000
Posted: 7/31/2019 at 5:30 PM
Post #33
Yea, I think that would be great! It's no fun if you grab rare slugs from thin air and a little randomness would be nice.
Starpup5
Level 75
The Kind-Hearted
Joined: 3/11/2018
Threads: 62
Posts: 32,739
Posted: 7/31/2019 at 5:32 PM
Post #34
Okay then thank you for responding.
Blacklightmessenger
Level 18
Joined: 8/23/2018
Threads: 84
Posts: 5,259
Posted: 7/31/2019 at 5:58 PM
Post #35
Okay, so, the chart will look like this:
1-2: There will not be any slugs.
3-6: There is a low chance slugs will be present.
7-10: Slugs will be present, but there wont be any uncommon slugs.
11-14: Uncommon slugs are present, low chance of rare slugs.
15-18: There is a chance rare slugs are in the area.
19-20: All slugs (except Gouls) are present.
I will be working on the chance of dealing with enimies and catching slugs next.
Edited By Sabira on 8/1/2019 at 9:45 AM.
Larkian
Level 75
The Tactician
Joined: 5/15/2018
Threads: 104
Posts: 17,000
Posted: 7/31/2019 at 6:00 PM
Post #36
How will you decide the chance that we find slugs?
Starpup5
Level 75
The Kind-Hearted
Joined: 3/11/2018
Threads: 62
Posts: 32,739
Posted: 7/31/2019 at 6:03 PM
Post #37
It looks good and for enemies I suggest:
1-2 low level slingers (Chance of Ghoul very low)
3-4 low to medium level slingers
5-7 more likely to encounter a medium level slinger with ghoul or trap, Cavern monsters (non playable ones anyway). Ambushes are a greater possibity.
8-10 Possibilty of Slughounds, Ghouls, and Traps , Shadowclan
11-15 1-2 slingers Ghouls gareenteed with a medium to high level slinger
16-20 High level slingers with Ghouls, traps
Edited By Starpup5 on 7/31/2019 at 6:05 PM.
Blacklightmessenger
Level 18
Joined: 8/23/2018
Threads: 84
Posts: 5,259
Posted: 7/31/2019 at 6:07 PM
Post #38
We'll use a twenty sided die.
Larkian
Level 75
The Tactician
Joined: 5/15/2018
Threads: 104
Posts: 17,000
Posted: 7/31/2019 at 6:08 PM
Post #39
So we'll roll to find the chances of finding a slug, and roll again to see if we actually find a slug?
Blacklightmessenger
Level 18
Joined: 8/23/2018
Threads: 84
Posts: 5,259
Posted: 7/31/2019 at 6:09 PM
Post #40
We can use another die to see if we lose or not.
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