The Lovely and Lucky mutators are indeed listed as 240 dia. :) I thought I would check before I bought a couple.
Thanks!
Spring Blossoms is supposed to be 400, since its base price is 500. However, Lucky Dust is supposed to be 240, since its base price is 300.
I just wrote down the wrong one in the post. Sorry about that.
Sunflora
Level 71
Ghost Writer
Joined: 6/6/2018
Threads: 10
Posts: 536
Posted: 11/30/2019 at 12:33 PM
Post #32
I have a question regarding the restricted trait wheel pets.
So I recently got a 1-vis turned 2-vis Cute Witch Zolnixi. She hatched today with Cute Witch Wings and Rainbow Advanced Runes. I know that usually restricted pets don't usually hatch with normal traits so was this intended? I don't mind either way, she's really pretty with the rainbow advanced runes.
Littlemissmoriarty
Level 75
Supernatural Shopaholic
Joined: 5/9/2015
Threads: 329
Posts: 2,510
Posted: 11/30/2019 at 12:49 PM
Post #33
Oh dear. That shouldnt be right. Should have came two with two cute witch traits. I worry about my noxi egg but should be an easy fix for krin.
I have a question regarding the restricted trait wheel pets.
So I recently got a 1-vis turned 2-vis Cute Witch Zolnixi. She hatched today with Cute Witch Wings and Rainbow Advanced Runes. I know that usually restricted pets don't usually hatch with normal traits so was this intended? I don't mind either way, she's really pretty with the rainbow advanced runes.
This was brought to my attention a bit ago in General Chat. Everything should be fixed now.
It seems that when I ran my script to add the missing traits to the Tier 1 Lost Grove pets... it also hit the Tier 1 Restricted pets as well somehow.
This was pretty easy for me to tell as there were 3-Visible Tier 1 Restricted pets and the only pets affected by this issue were the ones within the time frame of the original batch. So I just simply removed all of those extra Traits that those Restricted pets shouldn't have had added.
TLDR: Everything should be as it should be at this point.
Rileyy
Level 75
High Druid
Joined: 5/25/2018
Threads: 56
Posts: 1,151
Posted: 11/30/2019 at 6:44 PM
Post #35
https://www.sylestia.com/view/pets/?petid=5305521
Hey Krin.... I saw the update about the tier 1 non restricted pets and... well my qit should be 2v now but it still came out 1v
Edited By RedDestiny37 on 11/30/2019 at 6:44 PM.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,182
Posts: 15,039
Posted: 12/1/2019 at 10:06 AM
Post #36
Okay!
So... I think the initial batch of 118 Tier One pets should now be 100% proper... both LG versions and Restricted. ><
After this latest report, I file restored my first script from the early morning hours of 11/29 and tried to see what went wrong. After about 30 seconds, it was glaringly obvious what had happened~
I grabbed the 118 T1 pets and put them into an array. I then ran a simple check on those 118 to filter out the LG pets and whittled that list down to 70 and put them into a second array. I reported all this for me to follow, so everything was good.
I then had the script go and for all 70 of those pets, it added a random trait to them. Unfortunately... while I ran that script for all 70 pets (70 iterations), it actually was grabbing the ID #'s from the first array of 118... so while it fixed a good portion of LG pets, it was also adding random traits to Restricted Pets... and then also left out LG pets b/c it was using the wrong array.
The Restricted Pets have already been fixed as that was an easy thing to check. "Does this Restricted Pet have a non-Restricted Trait? Y/N? If Y, remove it." So they're good.
However, any LG pets in that batch of 48 pets ended up not receiving the added Trait b/c of the botched script.
I was able to just retrace the broken logic and figure out which pets those were and then added their traits for them...
SO AT THIS POINT... All 118 of these little bundles of joy should now be 100% fixed! ><
how does the cornicopia work? i cant find them anywhere
They just randomly will pop up on any page using the newer layout (like Forums, Festival features, etc). When one pops up, it then goes on cooldown for I think like an hour or so?
Once it pops up, you click on it and open it and then get a random prize.
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