Email Address:
Password:
Forgot Password?
Advanced Search
Active Players on Sylestia
Category Total Yesterday
Players 1,789 363
Sylestia Pet Data
Category Total Yesterday
Pets 8,494,871 1,531
Generated 684,733 189
Captured 1,225,104 126
Bred 6,584,926 1,216
Statistics updated daily at midnight
Forum Index > News and Announcements > Upcoming Lunemara Revamp
Page 7 1, 2, 3, 4, 5, 6, 7, 8 Go to Page:
Author Thread Post
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,153
Posts: 14,886
Posted: 8/11/2017 at 4:52 PM Post #61
Link: https://www.sylestia.com/forums/?thread=49804&page=6#59
Author: Galexiadraws
Time Posted: 8/11/2017 at 4:27 PM
Will all of the Lunamara have both color and gene revamps together, or it it just a select few that will?


It will just depend on what they have and what the final changes are. We will announce the specifics when the time comes.
Moonflowr
Level 71
The Kind-Hearted
Joined: 7/27/2016
Threads: 8
Posts: 235
Posted: 8/11/2017 at 11:29 PM Post #62
these are SO cute!!!! ^_^
Cornbeansoup
Level 70
The Tender
Joined: 1/17/2016
Threads: 31
Posts: 384
Posted: 8/12/2017 at 12:19 AM Post #63
*screams internally*..........*dies* XD I'm so excited!
Varyntha
Level 72
Maze Runner
Joined: 9/3/2014
Threads: 22
Posts: 1,572
Posted: 8/12/2017 at 11:18 AM Post #64
Are we looking at an on-time release or are we a little behind schedule ...maybe 5 or 6 hours? xD (I totally wouldn't mind if we were behind since some nice Lunemara will be done recovering by 6pm. ;D I wouldn't even be heart broken if we were so far behind schedule that we couldn't have the release until the 14th at noon... ;3 ) xD Though if we have to release on time, that's okay too. ^_~

Also, if you're looking for feedback on the re-Generating all Lunemara's AC1&2, my opinion is that it is a good idea, especially seeing how much AC1 alone affected the Puffadores. It ended up affecting more than I was expecting, so it would be nice if we had some control over it now since we didn't have any control over Lunemara AC colour before. ^_^ Though, I'm sure more has to be put into the consideration than just opinions, like feasibility. ^_^

Don't forget to rest your body and mind and not overwork yourself. n_n And nourishment. D_D Those are the things I forget about the most when I'm deeply delved into a project, so in case you need reminding too, there you go. ^D^
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,153
Posts: 14,886
Posted: 8/12/2017 at 11:41 AM Post #65
Link: https://www.sylestia.com/forums/?thread=49804&page=7#64
Author: Varyntha
Time Posted: 8/12/2017 at 11:18 AM
Are we looking at an on-time release or are we a little behind schedule ...maybe 5 or 6 hours? xD (I totally wouldn't mind if we were behind since some nice Lunemara will be done recovering by 6pm. ;D I wouldn't even be heart broken if we were so far behind schedule that we couldn't have the release until the 14th at noon... ;3 ) xD Though if we have to release on time, that's okay too. ^_~

Also, if you're looking for feedback on the re-Generating all Lunemara's AC1&2, my opinion is that it is a good idea, especially seeing how much AC1 alone affected the Puffadores. It ended up affecting more than I was expecting, so it would be nice if we had some control over it now since we didn't have any control over Lunemara AC colour before. ^_^ Though, I'm sure more has to be put into the consideration than just opinions, like feasibility. ^_^

Don't forget to rest your body and mind and not overwork yourself. n_n And nourishment. D_D Those are the things I forget about the most when I'm deeply delved into a project, so in case you need reminding too, there you go. ^D^


Things are definitely not happening at noon today. And at this point, I am most likely just going to delay it 24 hours instead of trying to push it for later today/tonight.

I probably have another couple of hours uploading files and getting the image builder just right. Artists have another 6+ hours of genes/fixes to do and then I'll have to upload those as well.

And I still have to do some other stuff for just the revamp in general.

So, probably, Sunday at 12pm is a good guess.
Adelaide424
Level 62
The Kind-Hearted
Joined: 6/4/2017
Threads: 73
Posts: 740
Posted: 8/12/2017 at 12:15 PM Post #66
Thank you for the updates Krin!
Varyntha
Level 72
Maze Runner
Joined: 9/3/2014
Threads: 22
Posts: 1,572
Posted: 8/12/2017 at 12:23 PM Post #67
I see. :D Yeah, that would probably be better to not try to frantically rush it into today with that much work left. ^_^ We will just have to suffer through 24 more hours to breed our 6vis lunes. :D *smiles kind of maniacally and runs away*

Thank you for letting us know! ^D^
Varyntha
Level 72
Maze Runner
Joined: 9/3/2014
Threads: 22
Posts: 1,572
Posted: 8/13/2017 at 7:57 AM Post #68
*quietly sneaks in to see if noon today is happening or if anything is known yet*
Draconmaster
Level 28
Joined: 3/20/2017
Threads: 3
Posts: 1,499
Posted: 8/13/2017 at 8:32 AM Post #69
*I quietly tiptoe in to listen in*
Varyntha
Level 72
Maze Runner
Joined: 9/3/2014
Threads: 22
Posts: 1,572
Posted: 8/13/2017 at 10:48 AM Post #70
I guess they're really busy on it still... :o Maybe trying to punch it through on time...
Go to Page:
1, 2, 3, 4, 5, 6, 7, 8
This Page loaded in 0.012 seconds.
Terms of Service | Privacy Policy | Contact Us | Credits | Job Opportunities
© Copyright 2011-2024 Sylestia Games LLC.
All names and logos associated with Sylestia are Trademarks of Sylestia Games LLC.
All other trademarks are the property of their respective owners.
For questions, comments, or concerns please email at Support@Sylestia.com.