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Forum Index > Games, Contests, and Giveaways > Birthday Contest Is Weird
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Author Thread Post
Thunderclancat28
Level 70
Warden of Umbra
Joined: 10/12/2018
Threads: 25
Posts: 724
Posted: 3/13/2019 at 7:16 AM Post #61
Edited By Thunderclancat28 on 3/13/2019 at 7:19 AM.
Aquari
Level 70
The Majestic
Joined: 4/17/2014
Threads: 79
Posts: 1,923
Posted: 3/13/2019 at 8:18 AM Post #62
Umm... Well I could of sworn someone said something about a novice level

I guess for someone like me who has no/little idea how to play Clue you have ranking system.

You could baise it off of two factors:

How often they play
Experience

The more often they play and experience they gain the better loot/items/clues they get

You could use the sections as your "counter" of where their experience is within the game

I think it would nice that a novice like myself could still "win" something even though I might not win the game. Whether if it's a small cash of loot, a random pet or item.

There is more insensitive for me to try to play the game again and try to do better
SpaceElf1
Level 75
Ghost Writer
Joined: 9/17/2014
Threads: 703
Posts: 13,242
Posted: 3/13/2019 at 11:01 AM Post #63
Prince Heart is ready to come home, Thunder. Wow, he has a lot of Carried traits!
Thunderclancat28
Level 70
Warden of Umbra
Joined: 10/12/2018
Threads: 25
Posts: 724
Posted: 3/13/2019 at 11:03 AM Post #64
Wow...Once upon a time I had another Zolnixi who was 6-vis. This would explain a certain breeding...

Thank you so much Spelf!
Edited By Thunderclancat28 on 3/13/2019 at 11:03 AM.
SpaceElf1
Level 75
Ghost Writer
Joined: 9/17/2014
Threads: 703
Posts: 13,242
Posted: 3/13/2019 at 11:14 AM Post #65
Well, for the first Sylestia Clue game, Aquari, everyone will be a novice. Somebody did suggest a novice level, but I haven't accepted that suggestion because so far neither of us have figured out how it could possibly work in Clue.

Here are the rules of Clue.
Aquari
Level 70
The Majestic
Joined: 4/17/2014
Threads: 79
Posts: 1,923
Posted: 3/13/2019 at 12:56 PM Post #66
Well there are no dice so you can't roll a number of spaces.

How about implementing the level instead of dice when they hit a certain level they came move x amount of spaces
Edited By Aquari on 3/13/2019 at 12:57 PM.
SpaceElf1
Level 75
Ghost Writer
Joined: 9/17/2014
Threads: 703
Posts: 13,242
Posted: 3/13/2019 at 9:38 PM Post #67
Aquari, there is a die, or sometimes two dice, in Clue--

"How To Play Clue:
"You want to move to a different room in the mansion on every turn. Roll the die and move your token the corresponding number of spaces. You can change directions as often as you like, as long as you still have moves left on the roll, but you cant cross over the same tile more than once on a single turn. Additionally, you may not land on a square occupied by another suspect.
"If you are in a room with a secret passage, you may move through the secret passage instead of rolling, simply announce your play at the beginning of your turn."
Aquari
Level 70
The Majestic
Joined: 4/17/2014
Threads: 79
Posts: 1,923
Posted: 3/14/2019 at 12:56 PM Post #68
I meant like online, there is no way for someone to actually cast dice
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