Email Address:
Password:
Forgot Password?
Advanced Search
Active Players on Sylestia
Category Total Yesterday
Players 1,778 344
Sylestia Pet Data
Category Total Yesterday
Pets 8,497,822 1,180
Generated 685,071 171
Captured 1,225,466 181
Bred 6,587,177 828
Statistics updated daily at midnight
Forum Index > Groups, Guilds, Clubs, and Services > Free Testing and Infertility Services
Page 8 1, 2, 3... 7, 8, 9... 39, 40, 41 Go to Page:
Author Thread Post
Phantompearl
Level 27
Joined: 4/24/2023
Threads: 1
Posts: 7
Posted: 10/5/2023 at 5:08 AM Post #71
Your User ID:162540

Pets To Be Tested: https://www.sylestia.com/view/pets/?petid=7779871

I have no idea if this one has any traits, this is my first time trying this. I'm not online often, so I might not be here to pick my pet up right away, but I should be online at least 1-2 times a week.
Draculina
Level 75
Vanquisher of Undead
Joined: 12/18/2016
Threads: 5
Posts: 785
Posted: 10/5/2023 at 5:56 AM Post #72
The pet is tested and set back up! ^-^

Oh, as a little explanation, by the way, all tamed Themed Pets(Like your Lemon Zest Faelora), are guaranteed to have at least 2 Trait Points. This means all tamed Themed Pets will at least be either 1 visible trait or 2 carried traits.

Here's an explanation of how trait points work and rarity work on Sylestia, for future reference(This applies to all Tamed pets, and not just tamed themed):

The color of the stars on a pet represents the rarity of the pet you're encountering and how many trait points it has.

One thing to note is how trait points work, a carried trait is worth 1 trait point while a visible trait is worth 2 trait points.
Visible traits are able to be seen regardless of if a pet is tested or not(Though if it's a mutation, you won't see if it has a mutation until it's an adolescent), these traits are blue-colored text. But, if the pet is tested, you will see what trait mutation the pet has before it hits adolescence.
A carried trait requires the pet to be tested for one to see it. Once the pet is tested, you can see the carried trait, which is green text.
Pets can also have hidden traits, which are basically a trait hidden under a more dominant visible trait, with the hidden trait being lower on the list. You can only see hidden traits when pets are tested, and if the pet has a hidden trait, the text will be purple. Hidden traits do not add, nor detract to the amount of trait points a pet has.
Here's a pet with hidden traits as an example:
https://www.sylestia.com/view/pets/?petid=6652244

Star Color on Wild/Tamed Pets:

Common/Grey/White Stars: No trait points.

Uncommon/Green Stars: 1 trait point. Can be only 1 carried trait.

Rare/Blue Stars: 2 trait points. Can be either 2 carried traits, or 1 visible.

Epic/Purple Stars: 4 trait points. Can be 2 visible, 4 carried, or 1 visible and 2 carried.

Legendary/Orange/Yellow Stars: 6 trait points. Can be 3 visible, 2 visible and 2 carried, 1 visible and 4 carried, or 6 carried.

Mythical/Red Stars: 8 trait points. Can be 4 visible, 3 visible and 2 carried, or 2 visible and 4 carried.

Outside of the Lost Grove(The current endgame content), the only way to trap a Legendary or Mythical Pet in battle is with a Masterful Snare Trap, which can be purchased from the Diamond Shop(Link), from other users on the Trade Broker(Link), under the Pet Traps section, or earned through the Seasonal Festival(Spring, Summer, Fall, and Winter) task of catching 50 themed pets. Masterful Snare Traps immediately catch the pet it's used on.

Any traps from the areas outside of the Lost Grove can fail when attempting to use them to catch a pet. This may lead to multiple traps used or a pet running away from the battle to avoid being caught. So, if you're trying to catch a pet, and it suddenly disappears from the battle but is not in your stables, that means it ran away.
I remember reading that the lower you make a pet's health, the higher your chance you have of catching it.

Common pets can be caught with any type of trap.

Uncommon pets need a Lesser Snare Trap at least to catch it. Standard and Strong Snare Traps can be used for them as well.

Rare pets need a Standard Snare Trap at least to catch it. Strong Snare Traps can be used on them as well.

Epic pets need a Strong Snare trap to catch them.

You can use a Masterful Snare Trap on any rarity outside of Legendary and Mythical, but they're rarely worth using on anything below that rarity unless it's a valuable themed pet.

In the Lost Grove, the traps you use are effective based on the pet's health. The higher rarity of the trap, the less health you need to lower from the pet to attempt to catch them. Though it can still take multiple attempts to catch the pet, but unlike in the other areas of the game, it can't run away.
Also, the higher rarity a pet is in the Lost Grove, the stronger it is. So, don't be too surprised if you get killed by a higher rarity pet, especially while still starting out in the Lost Grove.
You can also use Masterful Snare Traps in the Lost Grove.

~

I hope this explains how tamed pet rarity works!
Edited By Draculina on 10/5/2023 at 6:00 AM.
Crowsys
Level 66
Trickster
Joined: 4/13/2019
Threads: 30
Posts: 145
Posted: 10/6/2023 at 10:52 AM Post #73
Could you please test this little one! Thanks
https://www.sylestia.com/view/pets/?petid=7944794
Edited By Racoonsystem on 10/6/2023 at 10:52 AM.
Draculina
Level 75
Vanquisher of Undead
Joined: 12/18/2016
Threads: 5
Posts: 785
Posted: 10/6/2023 at 11:01 AM Post #74
Hi, the pet is tested and set back up, she has four carried traits. ^-^

Next time, please use the form that can be seen in the first post on this thread, it makes it a little easier for me to efficiently test/infert pets:

Your User ID:
Pets To Be Tested: (If you don't have any pets you want tested, and are only posting pets to be made infertile, you do not need to include this part of the form.)
Pets To Be Made Infertile: (If you don't have any pets you want to have made infertile, and are only posting pets to be tested, you do not need to include this part of the form.)
Tip: (This is optional)
Edited By Draculina on 10/6/2023 at 11:05 AM.
Crowsys
Level 66
Trickster
Joined: 4/13/2019
Threads: 30
Posts: 145
Posted: 10/6/2023 at 12:17 PM Post #75
Thanks so much! Ill use the template next time didn't realize there was one sorry bout that!
Draculina
Level 75
Vanquisher of Undead
Joined: 12/18/2016
Threads: 5
Posts: 785
Posted: 10/6/2023 at 3:55 PM Post #76
You're welcome, and it's completely alright, things can be overlooked unintentionally. ^-^
Edited By Draculina on 10/6/2023 at 3:55 PM.
Glitchedo7
Level 64
Spooky Shopper
Joined: 9/12/2023
Threads: 0
Posts: 12
Posted: 10/8/2023 at 1:45 PM Post #77
Your User ID: 164570
Pets To Be Tested:
Stable:
https://www.sylestia.com/view/pets/?petid=7925489
https://www.sylestia.com/view/pets/?petid=7923035
https://www.sylestia.com/view/pets/?petid=7942240
https://www.sylestia.com/view/pets/?petid=7945178
https://www.sylestia.com/view/pets/?petid=7925052

Hatchery:
https://www.sylestia.com/view/pets/?petid=7927503
https://www.sylestia.com/view/pets/?petid=7939340
https://www.sylestia.com/view/pets/?petid=7942247
https://www.sylestia.com/view/pets/?petid=7946103
https://www.sylestia.com/view/pets/?petid=7946115
https://www.sylestia.com/view/pets/?petid=7946116
https://www.sylestia.com/view/pets/?petid=7946121
https://www.sylestia.com/view/pets/?petid=7946142
https://www.sylestia.com/view/pets/?petid=7946152
https://www.sylestia.com/view/pets/?petid=7946165
https://www.sylestia.com/view/pets/?petid=7946166
https://www.sylestia.com/view/pets/?petid=7946168
https://www.sylestia.com/view/pets/?petid=7946189
https://www.sylestia.com/view/pets/?petid=7946200
https://www.sylestia.com/view/pets/?petid=7947252
https://www.sylestia.com/view/pets/?petid=7947270
https://www.sylestia.com/view/pets/?petid=7947272
https://www.sylestia.com/view/pets/?petid=7947538
https://www.sylestia.com/view/pets/?petid=7947546
https://www.sylestia.com/view/pets/?petid=7947635
https://www.sylestia.com/view/pets/?petid=7947643
https://www.sylestia.com/view/pets/?petid=7949968
https://www.sylestia.com/view/pets/?petid=7949970


Pets To Be Made Infertile: None

Tip: 2,800 (100 per pet)
So sorry most of them are Un-named
Draculina
Level 75
Vanquisher of Undead
Joined: 12/18/2016
Threads: 5
Posts: 785
Posted: 10/8/2023 at 2:29 PM Post #78
Hi, all the pets are tested and should be set back up for you, the tip is set on the last pet. Thank you so much. ^-^

Oh, and since you seem to be a bit newer, I sent you some spare avatar items as a little welcome to Sylestia. ^^
Edited By Draculina on 10/8/2023 at 2:42 PM.
Phantompearl
Level 27
Joined: 4/24/2023
Threads: 1
Posts: 7
Posted: 10/9/2023 at 2:37 AM Post #79
I did not know all that!
thank you for the explanation, it was really helpful.
Draculina
Level 75
Vanquisher of Undead
Joined: 12/18/2016
Threads: 5
Posts: 785
Posted: 10/9/2023 at 8:05 AM Post #80
You're welcome, I'm glad I was able to help. ^-^
Go to Page:
1, 2, 3... 7, 8, 9... 39, 40, 41
This Page loaded in 0.014 seconds.
Terms of Service | Privacy Policy | Contact Us | Credits | Job Opportunities
© Copyright 2011-2024 Sylestia Games LLC.
All names and logos associated with Sylestia are Trademarks of Sylestia Games LLC.
All other trademarks are the property of their respective owners.
For questions, comments, or concerns please email at Support@Sylestia.com.