Forum Index > Q&A (Newbie Friendly) > Resetting stat points
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Junco
Level 75
High Warlord
Joined: 4/6/2013
Threads: 29
Posts: 747
Posted: 4/15/2013 at 2:42 PM
Post #1
I'm at a certain part of a certain quest that requires pets to have stats over a certain number. However, as I have all Aurleons, I've been pumping them all in Intelligence rather than diversifying my party (I have issues having pets or whatever not specialize in the stat that they're obviously meant for). Therefore, their Strengths are all horribly lacking, to the point that even my vast array of decent items cannot get any of my pets over that threshhold. However, there has been something staring me in the face since I joined, and that is the Reset button on the Spend Level Ups dialogue box. I hesitant to try resetting the points and spending them elsewise because I am not sure how many times I can reset them. I still want my Aurleons to be Intelligence powerhouses in the end, and I don't want to accidentally stick one of them tons of Strength when their Proficiencies are in the magical elements. (I know I could reset those too, but I'd rather not.)
tl;dr How many times can you reset Level Up points?
And before you say anything, I do plan on making a more balanced team in the future, but I haven't found any wild Nytekries or Draeyls that I like yet.
Ruinia
Level 60
Joined: 12/19/2012
Threads: 22
Posts: 1,316
Posted: 4/15/2013 at 2:44 PM
Post #2
Quote From:
Originally Posted: 11/23/2024 at 5:04:56pm
How many times can you reset Level Up points?
As much as you want as long you got the gold! OuO
Junco
Level 75
High Warlord
Joined: 4/6/2013
Threads: 29
Posts: 747
Posted: 4/15/2013 at 2:46 PM
Post #3
Ah, I knew there was a catch. I do hope the fee is not too steep. Thank you.
Shadowphyr
Level 60
Joined: 12/20/2012
Threads: 44
Posts: 674
Posted: 4/15/2013 at 7:52 PM
Post #4
Resetting the Level-Up points fee is actually ridiculously cheap (compared to the Proficiency points which end up being the money sink to resetting stats).
However, what most players do is set up secondary parties with pets stat'd all in one attribute (much like Mission pets) to tackle these types of scripted events. For example, I have my main dungeon/explore group (Yuukami, Cora, and Fiora), then I have two sets of Mission pets (Sir Frills - Torvic in my first stable, bottom two rows) who have all had every single Level-up Point and Proficiency point allocated to a single attribute (Str, Agi, Int, Dex, and Health). And finally I have a fourth group (Azara, Nexus, and Liona in my third stable) who have each been stat'd like a Mission pet; however, their official party label is "Dungeon Guides." Because I know my main party will rarely have the points needed to satisfy requirements (I've had them succeed and then fail, and I never know what the threshold is), I just cue up the Dungeon Guide party for instances like this where a specific stat (and usually a high one) is necessary. Once completed, I switch back to my main group and carry on.
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