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Forum Index > Q&A (Newbie Friendly) > Question ?!?
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Author Thread Post
Cyanidescreamer
Level 61
High Priest
Joined: 11/9/2020
Threads: 85
Posts: 1,770
Posted: 6/30/2021 at 2:29 PM Post #1
I have a few new pets that im adding to my party stable , But to be honest i dont knw how to figure out how to knw what to set them to ex: fire power ,or the healear ?

ALso what would u recomend i set theses for ?

Also one of these was owned by another person but they did not set a power for it what should i do ?


The one that has a high level but knw power




Constancium
Level 75
The Kind-Hearted
Joined: 2/3/2020
Threads: 9
Posts: 113
Posted: 6/30/2021 at 2:38 PM Post #2
I would recommend Fire, Light, and Shadow. Now what pet you make each element is entirely up to you.
Cyanidescreamer
Level 61
High Priest
Joined: 11/9/2020
Threads: 85
Posts: 1,770
Posted: 6/30/2021 at 2:40 PM Post #3
okay thank u ^^
Scathreoite
Level 75
Hand of Destiny
Joined: 11/2/2014
Threads: 91
Posts: 4,302
Posted: 6/30/2021 at 4:29 PM Post #4
What elements you go with is entirely up to you, and comes down to preference.

The typical team setup is Tank (Water (makes absorbtion shields that can protect any teammate/heal them, buffs its own phys mitigation with its base attack, eventually (lv65) gets ability to buff whole teams mit. and quickness) or Earth (makes enemies focus on it only, lowers enemy stats, sets weak hp drain on enemies, buffs own defences) for a Physical tank, Shadow (all absorbtion of hp all the time, lv70 move finally gives it mild ability to lower enemy stats) is the most common for a Magical tank, though Light (all about that party healing)) is sometimes used,
Healer or Buffer (Light (as mentioned, is all healing all the time) or water (again, absorbtion shields and buffs team at lv65))
and
Attacker (Fire (stronger when many enemies on the field, spread-damage that multiplies using that- fewer enemies mean the attacks to less) or Air (focused single target damage, with higher chance than fire to inflict damaging debuffs to help it))

Water, Earth, and Air are Physical elements
Light, Shadow, and Fire are Magical
Tanks can be Proffed with HP, offense, or Agi, depending on player style and pet stats
Healers, Buffers, and Attackers are usually Proffed with offense and Dexterity

This is relevant when picking gear, eg, (Water = phys element = gear should boost Str) + (Tank = gear should boost agi) = Assassin (Str/Agi) equipment

(the only thing that might determine one pet over another as being Tank is which one has the highest HP of the bunch, honestly)
Cyanidescreamer
Level 61
High Priest
Joined: 11/9/2020
Threads: 85
Posts: 1,770
Posted: 6/30/2021 at 5:30 PM Post #5
ohh okay thank u <3
 
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