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Eternalsilver
Level 75
Wondrous Witch
Joined: 2/16/2021
Threads: 21
Posts: 958
Posted: 11/13/2021 at 5:39 PM
Post #11
I'll ping you when it's done c:
Hiraeth
Level 75
Hand of Destiny
Joined: 7/14/2015
Threads: 187
Posts: 2,685
Posted: 11/13/2021 at 6:52 PM
Post #12
Fellow water/light/air! I guess then I just need to rank my new team! Thank you for the ping and response. If possible, could you ping me with your finished guide as well?
Eternalsilver
Level 75
Wondrous Witch
Joined: 2/16/2021
Threads: 21
Posts: 958
Posted: 11/13/2021 at 7:19 PM
Post #13
Yes, it seems to be a popular team set up! I'll ping you as well ~
Scathreoite
Level 75
Hand of Destiny
Joined: 11/2/2014
Threads: 91
Posts: 4,302
Posted: 11/13/2021 at 8:15 PM
Post #14
earth/light/air team
Been a week since I last fought them now so head a Bit empty, haven't fought them enough to completely stick yet
voidmancer-
Avoid killing the wispybois for a good bit, since them dying boosts the boss, but remember that after a while they're also going to get quite strong.
Seems to be fine if you just take them down over the natural course of the battle via r5 razor wind (or presumably fire attacks) since it takes a while for them to go down that way, meaning it's a reasonable balance between their strength and the boss getting power from them?
if air pet, when you get the boss closish to 50% hp, move5 from air pet (I havn't fought them with a fire pet so no idea there). Torrential blow to increase crit chance, razor wind for mass bleeding debuff, and decimate to take out a huge chunk of hp
earthbender-
doesn't really matter how often you take out the wisps I don't think? I mostly just ignore them entirely.
Trick with the boss is, a few turns before the boss is max mana (or just for the whole fight?) Tank In Slot 3.
For whatever reason, my earth tank can just shrug off their lasso+max mana move combo where it straight OHKOs my air attacker. Once you have surviving the lasso nonsense down, it isn't nearly as hard
Nynomax-
just wail on him until he's 90mana, block on that turn and the next turn, continue wailing on him
if he summons a specter, take it out asap (block if it gets to full mana, while also still remembeing to block at nyno's mana points) because uh, cant really do much to him while the specter is there
and once it's out, just. keep punching him?
Honsetly he's like. the easiest of the three for me? I lost to him once and then I've won every round with him since then.
Mostly it comes down to making use of air move5 at an opportune moment to get supercharged decimate at a good time
Other move5s also handy
Again, this is me a week after I last foguht them, so the info's leaked out of my brain a bit.
Might post again after I fight them after the site's 'next week' starts
Edited By Scathreoite on 11/13/2021 at 8:16 PM.
Hiraeth
Level 75
Hand of Destiny
Joined: 7/14/2015
Threads: 187
Posts: 2,685
Posted: 11/13/2021 at 8:41 PM
Post #15
You're wonderful :D
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,153
Posts: 14,888
Posted: 11/13/2021 at 8:46 PM
Post #16
This thread has been moved to: Battle Discussion.
Sonrisa
Level 75
Ghost Writer
Joined: 3/27/2017
Threads: 253
Posts: 3,577
Posted: 11/15/2021 at 6:48 AM
Post #17
Thanks so much - I know will refer back to this.
Eternalsilver
Level 75
Wondrous Witch
Joined: 2/16/2021
Threads: 21
Posts: 958
Posted: 11/18/2021 at 5:18 PM
Post #18
Many apologies for not getting back to you on Monday, but I finally got around to it:
Activating the TA bonus might help with dealing damage, depending on the rank of your Training Grounds. Again, please excuse the lack of apostrophes. Blame google docs >.>
Nynomax, the Corrupted
Like in the battle with the Voidmancer of Duvhal, I used water and airs ability five at the very start of the battle. The debuffs for party pets are the same as in the battle with the Voidmancer, as well as the buffs (for Nynomax). Use regular attacks until air has enough for razor wind. Use waters second ability on itself, and block on the other two pets right before Nynomax reaches full mana. Once at full mana, your party will gain a debuff that deals magical damage - use fairy light to heal any missing HP. Rinse and repeat this until the bosss buff has a small 3 beside it. If the boss is already murdered, then congratulations! If not, the boss will summon a minion you have to murder before doing any damage to the actual boss. While killing the minion, be sure to pay attention to the boss, too - the debuffs can easily kill a party member while youre distracted.
Earthebender of Duvhal
The first turn, I switched my tank (water) into the third slot (make sure that youre switching the correct pets - once I accidentally switched my first and second slot after being so used to doing that with golems. As a result, my air tank perished), then used water and airs ability five. Continue with normal attacks. When the Earthbender is around halfway mana, cast waters second ability on him/herself. A turn before the boss is at full mana, use Divine Balance from light to catch your tank (if they die). When your tank has the little tornado icon, use fairy light to heal any missing HP. The minions will be summoned, but I would advise to just ignore them. The second time through, do the same thing, but since you will not be able to cast divine balance (due to the cooldown), cast lights ability five when the bosss mana is around halfway.
During all this, use razor wind from air when possible, and once Earthbenders health is ~50%, use decimate. Finish the boss off, then turn to the fragmented energy.
Edited By Eternalsilver on 11/18/2021 at 5:19 PM.
Hiraeth
Level 75
Hand of Destiny
Joined: 7/14/2015
Threads: 187
Posts: 2,685
Posted: 11/18/2021 at 5:52 PM
Post #19
Thank you so much for taking the time to write all this out! <3
Eternalsilver
Level 75
Wondrous Witch
Joined: 2/16/2021
Threads: 21
Posts: 958
Posted: 11/18/2021 at 6:01 PM
Post #20
No problem, I'll probably be using these for myself in the future considering how forgetful I am, haha.
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