Forum Index > News and Announcements > 2022 Official Changelog
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Krinadon
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Joined: 12/17/2012
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Posted: 1/3/2022 at 12:44 PM
Post #1
This will be the official changelog for 2022. Each day will have its own post if any changes are made on that day.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,153
Posts: 14,882
Posted: 1/3/2022 at 12:46 PM
Post #2
-Fixed Melted Frost Essences (and other Festival's similar items) to be able to be utilized when players have both Not Tradeable and Tradeable versions. Not Tradeable versions will always be prioritized to be consumed first, regardless of which item is actually being "Used".
Edited By Krinadon on 1/3/2022 at 12:47 PM.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,153
Posts: 14,882
Posted: 1/5/2022 at 11:45 AM
Post #3
-Uploaded the image icon for the following item(s): [Trait Disruptor (Lupora - Nomadic Yeti)]
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,153
Posts: 14,882
Posted: 1/11/2022 at 7:30 PM
Post #4
-Uploaded the missing Gene parts related to the Lupora's Nomadic Yeti Restricted Traits.
Edited By Krinadon on 1/11/2022 at 7:30 PM.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,153
Posts: 14,882
Posted: 1/12/2022 at 5:40 PM
Post #5
-Fixed a duplicate spawn issue for the Lost Grove regarding a Deathshroom at coordinate X:25, Y:48.
-Completely rewrote the "Hatch Pet" function as it was extremely outdated. There were reports of Philters not being applied and I had no way at all to verify such occurrences. Everything has been re-written. Not only should that alone fix any potential issues, but there is now tracking in place to record a player's hatch choice.
-When hatching a Pet and choosing the "Let it Hatch" option, Pets will now only randomly select a Statistic (Strength, Intelligence, Dexterity, or Intelligence) that is not already maxed at 100. If all four are maxed, it will receive no bonus.
-When hatching a Pet, it will now always default to a maturity value of 73 once hatched, regardless of how long it was in the "Hatching" state. This will now always provide players with the maximum length of time to receive Nurtures for their Hatchlings.
Edited By Krinadon on 1/12/2022 at 8:24 PM.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,153
Posts: 14,882
Posted: 1/13/2022 at 8:22 PM
Post #6
-Fixed an issue where Pets were being left behind in Players' Stables after being purchased by another Player. I believe that the root cause of this issue was the Mass Move feature. I not only completely reworked how Mass Move works on the back-end, but also added in a secondary verification system that should prevent any such incident from occurring in the future. Affected Pets were removed from Stables that they did not belong in and then added to their proper owner's Hatcheries.
Edited By Krinadon on 1/13/2022 at 8:22 PM.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,153
Posts: 14,882
Posted: 1/14/2022 at 5:24 PM
Post #7
-Fixed a bug when utilizing Mass Move for Stables that prevented the Player from using it multiple times in a row.
-Adjusted the Ny'vene 'Rune' Genes to utilize the same level of white transparency (less white) as we have been using on newer artwork for some time. Affected Traits are: Ancient Runes (G2), Lucky Runes (G2), Chaos Runes (G2), Night Glow (G2), Spectral Runes (G2), Cosmic Runes (G2), Nebula (G3), Lightning Wings (G3). Cached images should be purged from the server within an hour or so.
Edited By Krinadon on 1/14/2022 at 8:08 PM.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,153
Posts: 14,882
Posted: 1/19/2022 at 10:10 PM
Post #8
-Fixed an issue where Pets were able to exceed the limits for Base Stats when going through the Hatching process. Affected Pets were also correctly set back at the appropriate limits.
-Fixed a bug related to the Snow Wars Daily/Festival Tasks.
Edited By Krinadon on 1/19/2022 at 10:31 PM.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,153
Posts: 14,882
Posted: 1/25/2022 at 9:33 AM
Post #9
-Fixed an issue where, very rarely, a Lost Grove Ancient Temple instance could spawn an empty node.
-Fixed an issue where a Hidden Carried Trait could be added to a Sylesti Ice Sculpture without any Visible Traits. This fix was also applied to other Festival's "growing" features.
Edited By Krinadon on 1/25/2022 at 9:46 AM.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,153
Posts: 14,882
Posted: 2/3/2022 at 2:22 PM
Post #10
-Reduced the font size of text when viewing the Statistics section of the Genetic Scanner data. It was previously causing the window to become larger than allowable, thus shifting things around when it was opened.
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