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Forum Index > Q&A (Newbie Friendly) > Garden of the Magnates
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Author Thread Post
Sinsin
Level 45
Joined: 11/18/2023
Threads: 2
Posts: 7
Posted: 11/30/2023 at 7:35 PM Post #1
How many of the undead do we have to fight in a row? It seems like they are neverending. Is there a way to find out how we have left?

I'm going to be honest, I hate the never freaking ending undead. I swear this battle is never going end.
Edited By Sinsin on 11/30/2023 at 7:44 PM.
Scathreoite
Level 75
Hand of Destiny
Joined: 11/2/2014
Threads: 91
Posts: 4,302
Posted: 11/30/2023 at 8:53 PM Post #2
Individual mobs (how many fights total), or wave-mobs (mobs that have more than three enemies, which get replaced as they're defeated)?
Well, I don't know how many mobs are between plot points (you do have to actually fight them to progress though), or how many enemies strong the plot-related wave-mobs are, admittedly. I think the largest wave-mob is probably somewhere between... 17 and perhaps 25 enemies? Wave mob strategy, for easiest beating them, by the by, is picking one enemy slot and then just attacking that one single slot, so all replacements come into that slot, meaning you bottleneck any stronger enemies and only get them one at a time)


I think you might find it easier with a team that isn't fully Air pets, since they have no elemental healing ability? Most teams run Tank/Healer/Attacker, though you could run Light/double attacker? I find that adjusting the team setup often helps new players

As it is, your Birb has mostly Int-type gear already, including his relic, so you could swap him to light? If you then wanted to keep the other two as air, you could probably safely put the other two pets' prof investment into strength rather than HP, upping their damage outputs.
Unnamed qit is currently running sub-optimally for stat stacking, being an air pet with 2hp profs, a disciple relic (no overall stat focus, so lower stat output overall), the graceful elven armor (just kinda low stats compared to what's available to his level) and two int-type bracelets (he's a strength element, the fact that they're both Uncommon-tier aside)
Or could make Birb a light healer rather than light tank and make one of the other two a tank (earth or water (str/phys) or shadow (int/magic))
(we can offer gear if needed?)
Edited By Scathreoite on 11/30/2023 at 8:54 PM.
Sinsin
Level 45
Joined: 11/18/2023
Threads: 2
Posts: 7
Posted: 11/30/2023 at 9:00 PM Post #3
Thank you so much for replying. Def be interested in buying some gear if you have any. I'm stuck in a battle right now but if you could write a list of which gear for each one that would be helpful to.

Edit to add: Training up my Healer using Time and another one.
Edited By Sinsin on 11/30/2023 at 9:37 PM.
Scathreoite
Level 75
Hand of Destiny
Joined: 11/2/2014
Threads: 91
Posts: 4,302
Posted: 11/30/2023 at 9:46 PM Post #4
Ah, no need for buying, we accumulate mission reward satchels and only really get around to opening them when newer players might need gear, and the only thing we'd otherwise be doing with that gear is hoard-selling it.

Physical elements- Use Strength and Physical Damage stats
Earth, Water, Air
Magical elements- Intelligence and Magical Damage stats
Shadow, Light, Fire

Dexterity- raises Accuracy and Critical Hit rate, primarily used by Attackers (and light healers).

Agility- raises Evasion and Defences, primarily used by Tanks.
(Speed is controlled equally by Dex and Agi)

Tank (slot 1, Water, Earth, Shadow, sometimes Light)
Water/Earth
Assassin gear (Str/Agi)

Shadow/Light
Illusionist gear (Int/Agi)

Healer
Light
Evoker gear (Int/Dex) or Illusionist (Int/Agi) (depending on personal preference, individual pet, etc)
(Water Buffers are not very viable until later levels (60+), when these gear types are not really used- at that point you want to be using the Lost Grove's gear types, but it'd be either Myrmidon or Assassin if you were trying one sub-60)

Attacker (Fire, Air)
Fire
Evoker gear (Int/Dex)

Air
Myrmidon (Str/Dex)


(there are some other sub-60 gear types, but the only notable ones are the ones buyable from the Town Halls (Which require extremely high reputation with the town in question to buy and are not tradable. Mostly used for people's festival battle board teams because of this.) and the Mythical gear- lv25 ones from Nightfall bandit dungeon, kinda eh, since they don't have cohesive sets, and the lv50 stuff from the Dungeon of the Forsaken. You can see more on those equips in our dungeons guide where I have them listed)
Edited By Scathreoite on 11/30/2023 at 9:49 PM.
Sinsin
Level 45
Joined: 11/18/2023
Threads: 2
Posts: 7
Posted: 11/30/2023 at 9:50 PM Post #5
Thank you for all the info! It sure will help.
 
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