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Scathreoite
Level 75
Hand of Destiny
Joined: 11/2/2014
Threads: 91
Posts: 4,299
Posted: 8/16/2024 at 5:45 AM
Post #1
since we've now finished with the primary project breeding, doing an interest check(/pre-order??)
project thread
price considerations at current, not sure? I have never priced any project pets before so I don't really know. If anyone has thoughts on our estimates of prices that'd be nice because I am not really sure what we are doing.
Sold pets would be infert.
(They are not post-crypt leg/myth theme tier + stats, as there aren't any leg/myth IS vorps that have been found since the crypt was added I don't think, they are descended from a pre-crypt leg)
(Note: Prices are Currently Under Workshopping to figure out a good way to do it)
(non-supermaxes being the failbabies who are taking up space)
Sub-super lowstat (base+grove combo averagely 70-90)
3v - 90k
4v - 100k
5v - 125k
6v - 150k
Supermax, 6v egg from breeder vorps
Medium +Stat (+20-+40, +0 mana) - 850k
High +Stat (over +50) - 900k
[pending on breeding dyed variants:]
Original M2 colour:
Solar Eclipse special variant idea: (should probably have a higher price due to being dyed+having Spring Blossoms disrupted on?)
Edited By Scathreoite on 8/16/2024 at 11:07 PM.
Jenrette
Level 75
The Perfectionist
Joined: 4/24/2023
Threads: 66
Posts: 717
Posted: 8/16/2024 at 6:29 AM
Post #2
I'm still interested! :D
Would love a super stat/ super max ^^
Faivyne
Level 75
Collector of Souls
Joined: 10/8/2023
Threads: 6
Posts: 247
Posted: 8/16/2024 at 12:57 PM
Post #3
I'm still interested! Super stats/super maxes :)
Wistirio
Level 75
Frosty Hands
Joined: 10/18/2018
Threads: 43
Posts: 1,865
Posted: 8/16/2024 at 1:21 PM
Post #4
If I may, recommend using Xav's pricing?
& I'd also be interested in a Super Max Vorp ^-^
Cececat
Level 75
Shadow of the Moon
Joined: 4/25/2017
Threads: 188
Posts: 3,778
Posted: 8/16/2024 at 7:37 PM
Post #5
I'm still interested as well! I would love some of the lower-stat failbabies. ^^
Scathreoite
Level 75
Hand of Destiny
Joined: 11/2/2014
Threads: 91
Posts: 4,299
Posted: 8/16/2024 at 11:11 PM
Post #6
OO, interesting, thank you for that link.
How do you think number of vis traits would play into that maths? Lose a little price for each vis lower than 6v maybe? I should ask Xavion, perhaps?
At least this is easy maths to whip up a google spreadsheet for!
Wistirio
Level 75
Frosty Hands
Joined: 10/18/2018
Threads: 43
Posts: 1,865
Posted: 8/17/2024 at 12:20 AM
Post #7
Hmm, I suppose that's up to you. Xav dose have some non-6vis super maxes up for sale. Ex 1 & 2.
In which, they seem to have chosen not to take the number of traits into account.
But like I said, it's up to you.
Like for me personally, since I have my own trait pricing system, I'll be taking traits into account when pricing my super max morks.
Edited By Wistirio on 8/17/2024 at 12:49 AM.
Scathreoite
Level 75
Hand of Destiny
Joined: 11/2/2014
Threads: 91
Posts: 4,299
Posted: 8/17/2024 at 3:46 AM
Post #8
okay so with my current google spreadsheet maths table which I am setting up to run via both stat and traits, I'm getting things like
this one
sub-max, 4v
= 88,850
sub-max, 5v (2 lg res)
= 108,725
sub-supermax (non-max hp), 4v
= 493,450
supermax, 6v (2 lg res)
= 931,500
thoughts?
Currently not taking into account any dyed variations we might do, because as with everything else, how does pricing work with those, I jsut don'y know
Wistirio
Level 75
Frosty Hands
Joined: 10/18/2018
Threads: 43
Posts: 1,865
Posted: 8/17/2024 at 10:31 AM
Post #9
The prices are fair imo. However I'd be interested in how you got the numbers regarding the sub-max ones?
As for dyed variant prices, I'm not sure myself. I have a few that I plan on doing & yet I haven't really considered the price increase, or if I'll add one at all.
(As there are a few players who choose not to)
Scathreoite
Level 75
Hand of Destiny
Joined: 11/2/2014
Threads: 91
Posts: 4,299
Posted: 8/17/2024 at 9:06 PM
Post #10
currently I am sort of jiggering around trying to get the submax calculations ironed out into something that works properly and seems like it spits out numbers that are about the range I'd ?maybe? expect for the pet I am putting in the stats of (me, crying in a corner because this is so tricky). Already adjusted the maths from what we were using last time.
for submax the calculations are currently
[total HP]/2x100
([total mana])*100
[total stat]*100
Submax modifier ((relevant max stats)-(relevant submax stats))*10
+trait pricing (which is just borrowing from your trait pricings)
superstats we take 'amount over max' and proceed with Xav's [amount over max]x1000
unsure about using Xav's base mana-based 250k/300k pricing for the non-supermaxes. Pricing things is Hard!
with outputs like
6v / 1 lg / submax except agi
= 122,740
same sub-max, 4v as last time
= 55,610
the sub-max, 5v (2 lg res) from last post
= 81,285
the sub-supermax (only non-max hp), 4v
= 257,120 if we leave out Xavion's max mana price modifier
= 557,120 if we don't.
I Think I do need to keep trying to iron out how our submax maths calculates things? not entirely happy with it yet. Not sure what anyone else thinks of the outputs, though
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