Email Address:
Password:
Forgot Password?
Advanced Search
Active Players on Sylestia
Category Total Yesterday
Players 1,803 371
Sylestia Pet Data
Category Total Yesterday
Pets 8,487,175 1,046
Generated 683,314 164
Captured 1,223,974 219
Bred 6,579,779 663
Statistics updated daily at midnight
Forum Index > Q&A (Newbie Friendly) > Advance my pets?
Page 1  
Author Thread Post
Devourpluto
Level 29
Joined: 8/13/2019
Threads: 1
Posts: 1
Posted: 8/16/2019 at 1:41 PM Post #1
How do you upgrade your pet's abilities? And how do I use level up points (if that's a thing still) that I've read about? I can't seem to find any guide or any real detail into it and I'm getting frustrated. I've just seen a few things glossing over it, but no real information and I want to not struggle as much during exploring.
Somneli
Level 75
Hand of Destiny
Joined: 1/9/2016
Threads: 112
Posts: 3,665
Posted: 8/16/2019 at 1:45 PM Post #2
-Level-up points no longer exist. They were replaced by proficiency points.

-Ability ranking is, unfortunately, only possible in The Lost Grove, the most recent zone in the storyline. In TLG, you get some expertise for each use of an attack as well as some for each battle won. Hopefully in the future it will be available in other places. But for now, that's it.
Scathreoite
Level 75
Hand of Destiny
Joined: 11/2/2014
Threads: 91
Posts: 4,295
Posted: 8/16/2019 at 4:13 PM Post #3
as mentioned, the old system involving level up points was overhauled into the new system, and lv.up points no longer exist.

If you struggle during exploration, it's generally down to Team setup, equipment, and prof point setup.


Your team seems to be Starfire and Emeraldstone.
Some tips:

- make sure Emerald is in party slot 1, as fire is not a tanking element- its attacks are dedicated purely to damage, not defence buffing, stat debuffing, or healing-, and shadow cannot heal other pets. The shadow pet should be in slot 1 as it can heal itself

- Your main problem will be that both of the pets are Magical Elements, but they both have Assassin relics, which are Physical Damage type relics.
Magical elements (fire, light, shadow) utilise the magical damage stat, and make no use of the physical damage stat. For example, while Starfire has a 109 Phys Damage stat, she's making no use of it, and her attack damage is calculating off of her 77 mag damage stat

Emerald should be given Illusionist equips (or other Int/agi) to get his int and agility as high as possible, to reduce the amount of hits he takes
Starfire should have Evoker gear (or other int/dex) as fire uses dexterity to inflict the burning debuff on enemies.


- both level and rarity affect how good an equip is. Try to replace uncommon(green) as quickly as possible, as they're just Bad

- profs should be fine for a shadow and fire, though you might want to test out either HP or Agi on Emerald, to see if one of those works better for you
Edited By Scathreoite on 8/16/2019 at 4:14 PM.
 
This Page loaded in 0.008 seconds.
Terms of Service | Privacy Policy | Contact Us | Credits | Job Opportunities
© Copyright 2011-2024 Sylestia Games LLC.
All names and logos associated with Sylestia are Trademarks of Sylestia Games LLC.
All other trademarks are the property of their respective owners.
For questions, comments, or concerns please email at Support@Sylestia.com.