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Forum Index > Find Roleplayers > Stellaris Signups/Rp Info
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Author Thread Post
Xedite
Level 71
The Perfectionist
Joined: 12/16/2019
Threads: 54
Posts: 3,984
Posted: 3/13/2020 at 11:21 AM Post #1
Main rp thread is here:
https://www.sylestia.com/forums/?thread=86992&page=1#1


So I've made at least one rp thread that's gone nowhere and I keep losing my writing drive when there isn't enough action going on in the groups I'm joining/they die immediately so here I go again to attempt to run a group.

There's a lack of sci-fi groups around here and I've been itching to do a fantasy exploration based one to get my writing drive back.
Since this is a sci-fi fantasy loosely based off a few sci-fi universes with an overall starship crew/Eldritch magic vibe, I'll try to keep things simplified here because it might get a bit all over the place otherwise.



You are a member of the Stellaris Imperial Republic, a united galactic organization dedicated to deep space exploration, mantaining diplomacy with newfound and existing lifeforms, and general military defense of vulnerable space colonies.
You've been assigned to the human starship, the USS Goshawk, and tasked with investigating a strange series of planets, termed the Zeta-7 system, in a previously unexplored section of space. These planets are said to harbor a strange, mystical power and whispers are abound of a native ancient race bearing a universe-ending prophecy. What will you find on this strange cluster?


Rules:
1. No metagaming, no god modding, no powerplaying, and no mary/gary sues, no general OP silliness. If you don't know what any of those are, I suggest looking them up or getting some more roleplaying experience under your belt. It's all well and fine to play a powerful character, but please keep in mind that it's not fun to play in group where everyone is Superman and has no weaknesses.

2. Be excellent to each other. Character actions are not indicative of the people who play them. Be respectful, mature, and stay within Sylestia site rules.

3. I expect a basic understanding of roleplaying rules and writing here. I tend to write lengthy, descriptive posts (at least a few paragraphs) and rely heavily off dialogue and character interaction. It's not for the faint of heart and I expect a decent level reading comprehension and activity to keep up.
Writing more than two sentences a post is heavily expected, but not required.
I'm mostly looking for people with experience but I'm not opposed to taking on any newcomers willing to stick with it.If you want to/need to back out for any reason, please ping me and let me know.

4. Multiple characters are allowed. Just be prepared to keep track of them.

5. Thanks to the strange radiation present in the Zeta-7 system, use of a magic known as Aether is allowed.
Characters are limited to a singular magical ability under their respective elemental alignment. See here: x

6. The codephrase is see you, space cowboy.

7. I have final say on plot and story elements. Side adventures are fine but try to overall stay with me and the rest of the crew here.

Character form (delete everything in parentheses)


Name:


Rank & Speciality:
(Pick one, if blank, default is Ensign. Ensign, LTJG, LT, LT Commander)

Nickname (if any):

Species:

Age (16+):

Gender:

Aether:

Sexuality:

Appearance/Image:

Personality:

Background:

Equipment:

Other:

Codephrase:

Edited By Xedite on 3/15/2020 at 4:35 PM.
Xedite
Level 71
The Perfectionist
Joined: 12/16/2019
Threads: 54
Posts: 3,984
Posted: 3/13/2020 at 11:21 AM Post #2





Have some custom alien species from my own sci-fi worldbuilding I may make reference of when writing NPCs. You aren't restricted to just these when making a character. Feel free to make one though.
Be prepared to give me a short description of your character's species if you decide to make your own species though. (Just so I can make sure the game stays balanced)

Since Stellaris is a unified agency, sentient non-humans are also more than welcome.
Some of the alien species currently working closely with the agency are listed below.


Aeldrian

The Aeldri are a bipedal insectoid species native to planet Minara. Closely resembling Earth-native moths, cockroaches, and scorpionflies, these aliens are said to have been seeded on their homeworld from ancient universal explorers.
While their wings are vestigial, these aliens wield great endurance and defensive abilities. Their stings from their forearms and tail stingers are known to hold a slow burning poison that saps the strength of an enemy in battle.
The Aeldri overall are a honor-bound warrior race, unfortunately drawn to frequent war due to scarcity of resources on Minara thanks to the planet's general inhospitality and various special interest groups that have called the planet home in the past.

Daarizi
The Daarizi are a changeling species made of superhot plasma. They usually have a metallic outer shell made of the minerals they consume and several jewel-like cores on their body that serve as their current circulating organs. They vent electricity from gills on their bodies and have large, finlike ears capable of detecting even faint RF frequencies.
Once native to the distant dead planet Proxima-117, many now take refuge among other planets now as a means of sustaining a living with their government's recent collapse. These aliens possess powerful electric abilities and an adaptation to living underground in cavernous, volcanic environments.
Many are skilled with technology and military matters related to reconnaissance and weaponry. They are quite interested in other species and it's not uncommon for one to assume the form of a human due to their species' close work relations.
They have a strong aversion to water, as it can corrode and short their bodies.

Yun'it
A fluffy, polar-dwelling race strongly resembling humanity's proclaimed best friend. Notable for being the first race to make contact with Earth, these happy-go-lucky lupines are considered the strong arm of the Stellaris' forces. Despite appearances, they are tough in battle and loyal almost to a fault. Their rough bites and strong muscles make them a powerful force little want to reckon with. They are native to the moon Titan.

Ku'urin
Most Ku'urin are savage, swift fighters with lithe, muscular bodies and razor sharp, retractable claws. They closely resemble the jungle wildcats found on Earth and are considered a close relative despite their bipedal stature and high intelligence.
Most Ku'urin stand around 4 to 5 ft in height from ear tips to pawpads and have coarse, waterproof fur suited for their homeworld, Europa. They have highly flexible skeletal systems made for shock absorbing and flexibility, allowing them to climb effectively and contort themselves into spaces they manage to fit their whiskered heads into.
They are native to the exoplanet Europa and are well adapted to jungle and rainforest life. As they have stepped into the modern age, however, the Ku'urin have begun sort of a nomadic lifestyle that has seen mass migrations of members from their tribes travel to new worlds and lands, usually as merchants, skilled tradesman, and mercenaries.

Norin
A meek but highly intelligent race of rabbit-like creatures with long, prehensile tufted tails, perked, upright ears, and downy fur. They are quick on their feet, but skittish when it comes to conflict. They have unparalleled hearing and excellent skill with engineering and scouting. They are native to the grassy, dwarf planet Axa-77.

Rhokai
The Rhokai are a strange sort, known very well for their cheap tricks and penchants for making profits at every turn. Many work as traveling supply merchants, mercenaries, or in.. far shadier occupations. Most are native to the planet Icarro while others seem to serve Stellaris faithfully and seek a grander purpose to the tune of untold riches.
They resemble bipedal kitsune-like creatures with sharp claws and long ears.

Vyscull
The Vyscull are a proud race of shark-like creatures with numerous rigid fins trailing off their bodies and jutting, bony spines along their tails, heads, and knuckles.
While they are known for their skilled swimming abilities in fast flowing rivers, this species normally makes its home on temperate dry land.
The Vyscull are well-known for their hunting instincts and the retractable bone spikes they weaponize in battle.
They often naturally organize into warrior colonies or mercenary groups, proudly serving any species who supplies them with plenty of challenge to keep their brawling skills sharp.

Irikav
A race of strangely humanoid aliens with an amorphous, incomprehensible form, leathery hides as dark as shadow, and many glowing markings. They are native to the Zeta-7 system. Their society is quite ancient and they do not take well to Stellaris aligned outsiders. Not much is known about them at present.

Bespan
A race of long-lived, nimble, and feathery nomadic humanoids who seem to have colonized the planet of Taeri in the Zeta-7 system millennia ago and have since spread across the entire system. They seem to have a degree of control over the dreams of others.
While many seem wary of outsiders, there are those who seem rather curious of Stellaris agents. Perhaps if one listens closely in the land of dreams, one may have quite the story to tell.

Edited By Xedite on 3/16/2020 at 2:25 AM.
Xedite
Level 71
The Perfectionist
Joined: 12/16/2019
Threads: 54
Posts: 3,984
Posted: 3/13/2020 at 11:21 AM Post #3



Active characters

Rulzek Rivox, Warrant, Ship's Captain, x
Zell Aviro, LT, Ship's Engineer, x
Se'ranna Nevre'sar, LT, Combat Specialist x
Evelyn Johansson, Doctor, Ship's Medical Officer x
Syveis Livinen, Ensign, Intelligence Officer x
Oper Livinen, LTJG, Senior Communications Officer x



Important NPCs

???

???



Charted Locations:

Zeta System planets:
Lestea

A sparsely inhabited planet with an eerie atmosphere. The surface of Lestea is dark and can be rather chilly. There are many caves over its surface lined with strange writings, artifacts, and ancient technologies.
Cetani

A large, actively volcanic planet with a somewhat hot surface. Its glowing, magma core can be seen through the surface, emitting a critical amount of light to its neighboring planets. Its surface is rather craggy and mountainous, thanks to many basalt deposits built up over years of eruptions.

Taeri

A marshy planet in a seemingly perpetual state of low-lying fog. Taeri is temperate to muggy at best, experiencing limited starlight due to the positioning of other planets in the system. It receives most of its life sustaining heat and light from its close neighbor planet, Cetani.
Despite the limited light, a wide variety of glowing, seemingly mystical fungi and plantlife has taken to the surface, carefully cultivated and mantained by the Bespan colonists who call the planet home.

Seitov

The brightest and smallest planet of the cluster, Seitov has a rather dry, arid climate with vast canyons and minimal plantlife. It is one of extremes, hot days only relieved by with bitter cold nights.

Stellaris Regional Facilities:
Deep Space Command Station

Overall considered the homebase of operations for the exploration division of Stellaris, all mission assignments received will come out of this headquarters.
The station houses a large colony of many spacefaring species of all walks of life joined under the banner of Stellaris' forces.
Many new recruits to the republic are trained here.

USS Goshawk

A home away from home. The USS Goshawk is a somewhat older, mid-size exploration class vessel specially outfitted with folding wings for rapid speed travel and easy maneuverability in rough atmospheric conditions. While it is lightly armed compared to most combat class ships, it is more than capable of holding its own against ships of similar size.


Edited By Xedite on 3/16/2020 at 2:49 PM.
Sorawolf9
Level 60
The Kind-Hearted
Joined: 12/20/2018
Threads: 24
Posts: 5,736
Posted: 3/13/2020 at 11:32 AM Post #4
Name: Marcy Vex

Rank: fighter

Nickname (if any): leo

Species: part tabaxi and part human (its like a cat person thing but she looks more human then cat)

Age (16+): 16

Gender: girl

Aether: had to hand combat

Sexuality: lesbian

Appearance/Image:

Personality: She is a smart butt but knows when to stop, she can get serious but mostly is light hearted aka she is an INFP for the Myres Grigg personalty if you want more detail because im bussy.

Background: She was push aside as a kid and wanted to be a tattoo artist but once that fail she went to fighting and space for a different turn and since she had the scholarships still to do it. She trained for days after her mother band her from do her dream and wanted to earn enough money and experience to write or draw a comic and open her own tattoo shop once she was old enough.

Equipment: TBA

Other: she is short tempered when in the heat of a fight and will not hold back.

Codephrase: Space cowboy

(will finish as more info is out =3)
Edited By Sorawolf9 on 3/13/2020 at 12:25 PM.
Xedite
Level 71
The Perfectionist
Joined: 12/16/2019
Threads: 54
Posts: 3,984
Posted: 3/13/2020 at 12:05 PM Post #5
Name: Rulzek Rivox

Rank: Warrant (current Acting Captain)

Nickname (if any): Riv, Capt

Species: Aeldrian

Age (16+): 49

Gender: Male

Aether: None, he actively refuses to use it, distrusting it.

Sexuality: Not interested

Appearance/Image:


Personality: Quite old for his species, the best words anyone can give to describe the old bug is venerable, quick-thinking, and stubborn. Formerly a general on his homeworld, Rivox is a firm believer in the power of persistence, patience, and hard work to ensure success. He's known to wield past experiences as a method for teaching and has little patience for those who do not respect facts and what's tried and true.
While he can be emotionally distant, he is humble and devoted to a fault, caring far more about his crew than even his own life at times.

Background: Rivox was once a general on planet Minara, serving under the late king of the Khavo nation. After his death and the country's ousting of military forces to attempt to halt decades of war, he was forced to leave and made his home among the Stellaris forces.

Equipment: For a captain of a starship, Rivox is surprisingly lightly equipped outside of his standard issue exploration armor. He relies much on his own personal strength when he isn't using his electric rifle to tear into any hostile enemy that dares cross wrongfully into his path. He is also equipped with a simple communications brace to allow for direct, long distance communication with his crew.

Other: Since he took a near-fatal injury to his neck a couple years back, Rivox speaks mostly via a computerized voice with the robotic device implanted on the left side of it. His normal voice is weak and he has a hard time forming full sentences without it.

Codephrase: yeehaw

______________________________________________

Name: Zell Aviro

Rank: LT, Ship's Engineer

Nickname (if any): Z, Colgate (jokingly)

Species: Daarizi

Age (16+): 22

Gender: Male

Aether: Tech (Technopathy)

Sexuality: Demiromantic Pansexual

Appearance/Image:


Personality: Zell takes mostly after his introverted mother. While he can be very excitable, personable, and quick to laugh from time to time, he is generally very steadfast, studious, and committed to his line of work. Zell's known to have a burning curiosity and can inadvertently come across as a snarky know-it-all with his blunt observations. While he is normally very aloof and unaffected, he can get easily flustered and has a hard time functioning under stress.

Background: Zell's spent most of his life in the company of Stellaris. He knows little about what remains of the holdouts of his species, having spent almost the entirety of his life in a human colony. He is the only son of a former Stellaris Captain who returned to Proxima-117 for personal reasons, leaving him in the charge of Rivox, who reluctantly sees him as a sort of grandson.

Equipment: Due to his species' shapechanging ability, Zell likes to travel fairly light. He wears a Stellaris uniform modified to help dampen his electrical energy as to not interfere in his line of work. Under it, he wears an adjustable, jet black jumpsuit designed to offer environmental protection and light armor across all his forms. His visor allows him to augment his vision with a digital display and uses it in both performance of his regular shipboard duties and as an interface to Stellaris' readily accessible information database.

Other: Has a birth defect with his primary core causing his unusual coloration and a slightly irregular current. He's very self conscious of it to the point of covering his eye and refuses to use his normal, Daarizian form because of it.
His electricity is supercharged and is emitted in a bright white color. Zell finds it difficult to control and is prone to generating static when he's frustrated.

Codephrase: yeehaw
Edited By Xedite on 3/14/2020 at 11:42 AM.
Cian
Level 75
The Kind-Hearted
Joined: 6/15/2014
Threads: 142
Posts: 16,049
Posted: 3/13/2020 at 7:34 PM Post #6
Name: Oper Livinen

Rank: LTJG - leader in communication and surveillance

Nickname (if any): none

Species: unnown

Age (16+): 19

Gender: male

Aether: Ice

Sexuality: bisexual

Appearance/Image:



Personality: He can be an excellent speaker while on the job but this softspoken individual is an introvert an heart, prefering the quietness of his workspace to the busy halls of the space ship. However, just like his adoptive sister, Oper is dedicated to protect his teammates as mutch as he can with the skills he have, taking his kindness for granted or underestimating his capacity to fend for himself would be a mistake.

Background: He have very little memories of his 'first parents' as he call them, all he know is that he was sent away, probably a last resort from them to get him to safety. When he woke up from the stasis sleep he was hold in into the emergency pod, the Stellaris Imperial Republic had already start looking into what to do with the small 6 years old alien that had been sent to them without warning. In the end, one of the humans presents at his arrival volunteered to keep Oper and raise him like his son until his origial planet or parents could be located. He was raised like any human childs would be for the most part but there were a few times where his 'second parents', who he love just as mutch as his first, had to improvise in their teaching.

Equipment:
Asside from being able to use a part of the communication center and access the cameras in case where somthing break in to ship he dont have a nead for most equipements. He does bring a small weapon (in the picture) in case there would be trouble but he isn't the type to start a fight so it's use is very limited.

Other: He know Syveis like the back of his hand or even better then that, tho he tend to keep those observation to himself unless he juge them important in the situation they are in.

Code phrase : see you, space cowboy.
__________________________________________________________________________________

Name: Syveis Livinen

Rank: Ensign - scout

Nickname (if any): Siv

Species: human

Age (16+): 20

Gender: female

Aether: Chaos

Sexuality: heterosexual

Appearance/Image:


Personality: To put it lightly, she is an high energy, risk taker willing to put her life on the ligne for her teammates at any given time. She can be a bit hard headded, especialy when it come to getting herself patched up after a fight. Oper often have to phisicly drag her in the room and hold her in place during the examination.

Background: She was an only child before he came along, the little bug that worm it's way into her familly. At first she hated him. Well if she was being honest with herself her actions toward her adoptive brother were steeming from fear more then hatred but still. But as time passed and weaks turned into months she started to become more curious of the insect like alien who was now sharing her life. From then, it wasnt too long before the 7 years old human girl to learn who her brother was as a living being. Their presonalities and speacies were already very different back then but it didn't stop the two to become as inseparable as twins, a bond that is still very mutch alive today.

Equipment:
A set of mecanical wings, it's faster then walking in most cases. While she refuse to wear a full armored suit, she woudn't be allowed outside without proper eqipement and wear a set of weaponized glove partialy to prevent her from breaking her fingers in a fight and partialy so she can be on par with whatever/whoever she found herself against.

Other: She can read Oper like an open book and could even call him out about some things in a teasing way.

Code phrase : see you, space cowboy.
Edited By Cian on 3/14/2020 at 4:53 PM.
Baseunclesam
Level 62
Frosty Hands
Joined: 11/8/2018
Threads: 33
Posts: 13,586
Posted: 3/13/2020 at 7:40 PM Post #7
Name:
Se'ranna Nevre'sar

Rank:
Lieutenant

Nickname:
Sera

Species:
Fyorrestner

Age:
29

Gender:
Female

Aether:
Resistance to Aether

Sexuality:
Pan

Appearance/Image:
She is almost twelve feet tall, digitigrade, and has broad, feathery wings. She has the body of a humanoid, though covered in soft, black fur. Her head is distinctly lupine, and she has brilliant green eyes, her flesh and blood is an icy blue. Her nose is especially blue. She is very proud of her coloration, and nothing can get her to wear clothes. Among her kind, it is frowned upon to wear more than a loin covering unless it is cold.

Personality:
Se'ranna is somewhat harsh, somewhat crude, but she means well. Her mind tends to live in the gutter, and sometimes jumps into the smelliest spot it can find(figuratively). But she cares about her friends and those she considers family. She refuses to believe that her destiny is fixed.

Background:
She was trained as a fighter, able to fight well augmented with her power armor or unaugmented, with any weapons system.

Equipment:
Specter stealth battle armor:


Wrist braces

TK assault rifle

Other:
She has a pet snake in her cabin.

Codephrase:
See you, space cowboy.
Edited By Baseunclesam on 3/14/2020 at 2:32 PM.
Xedite
Level 71
The Perfectionist
Joined: 12/16/2019
Threads: 54
Posts: 3,984
Posted: 3/14/2020 at 11:44 AM Post #8
I've gone ahead and finished the thread outside of a few locations I need to put up. You're welcome to give it a look over if you want to change anything.
As for your rank, what would your character be? I'm assuming she's infantry and not just an officer?
Xedite
Level 71
The Perfectionist
Joined: 12/16/2019
Threads: 54
Posts: 3,984
Posted: 3/14/2020 at 11:47 AM Post #9
Both your characters look really good. Is there any ranks you'd like to give them outside of their specialities?
If not, I'll go ahead and approve them as Ensigns.
Xedite
Level 71
The Perfectionist
Joined: 12/16/2019
Threads: 54
Posts: 3,984
Posted: 3/14/2020 at 11:49 AM Post #10
She looks good to me. Just a quick question, is her resistance to Aether inherent out of her species or is it provided by her armor? I'm assuming she can't use it herself and it's just not very useful against her.
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